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| | Capcom vs. SNK 2 - Wikipedia, the free encyclopedia |
 | | Capcom vs. SNK 2 EO is the same game but with minor changes in gameplay and the inclusion of an EO System that allows the player to perform specific attacks by simply moving the right analog stick (in both the GameCube and Xbox version) in a certain direction. |  | | Capcom vs. SNK 2 features an emphasis on both companies’ respective game play mechanics, bonding weak and strong punches with special attacks. |  | | Before selecting a team, the game offers a selection of "Grooves," which change the way the game is played, as well as "AC-ism" or "GC-ism" Grooves; GC-ism simplifies the control scheme, originally designed for the GameCube gamepad, which is not intuitively designed for fighting games. |
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http://en.wikipedia.org/wiki/Capcom_VS_SNK_2
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| | SNK vs. Capcom: SVC Chaos Review - Xbox |
 | | The same is true for SNK fans, all of their favorite moves are intact within the game and there shouldn’t be a problem jumping into the game. |  | | SNK made this game not Capcom so don’t expect the Capcom fighters to look the same as they have previously. |  | | So a gamer could go to an arcade to play an SNK game and then go to his/her favorite game store and purchase the same game. |
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http://xbox.gamezone.com/gzreviews/r23030.htm
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| | Capcom vs SNK 2 preview |
 | | Aside from the amazing variation of fighting styles, players will be treated to more than 10 new to the series characters and will see the return of all of the characters featured in Capcom vs SNK. |  | | SNK Groove 2 In this groove, players can use the Level 1 super combo in normal circumstances. |  | | Capcom vs. SNK 2 features more than 10 new characters and six different fighting grooves each based on either Capcom or SNKs fighting styles. |
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http://www.nz.playstation.com/news/capcom_vs_snk_2_preview.jhtml
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| | Articles |
 | | The above first impressions of SNK VS Capcom are my own impressions of the game after playing it for the first time, and are meant to give those who have not yet played the game an idea of what the game is like. |  | | The actual execution of normal kick and punch attacks are similar to that of the original Capcom VS SNK, as certain attacks (like sweeps) require a direction to be held while hitting an attack button. |  | | Although it may seem like I've burned holes through SNK VS Capcom, the game is still a solid fighting experience (although only time can tell how balance will affect this). |
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http://www.angelfire.com/games3/badcp/ba41.html
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| | NodeWorks - Encyclopedia: Chun-Li |
 | | She is part of the Street Fighter series of fighting games, and is considered to be the first female fighting game character. |  | | In a number of games, her voice is provided by actress/singer Yuko Miyamura, while in more recent games she is performed by Atsuko Tanaka. |  | | Various bootleg versions gave her a projectile attack, something that was later incorporated into Street Fighter II' Turbo as the Kikou Ken and has been part of her official move repertoire since. |
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http://pedia.nodeworks.com/C/CH/CHU/Chun-Li
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| | Capcom vs. SNK 2™: Mark of the Millennium 2001 Review - PlayStation 2 |
 | | Capcom Vs. SNK 2 doesn't feature as many game modes as other fighting games, but with as many characters as this game has, I doubt that anyone will complain. |  | | The major problem here is that Capcom Vs. SNK 2 is essentially the same game we've been playing for the past ten years. |  | | Capcom Vs. SNK 2 has a lot of flaws, but the gameplay is good enough that it is still worth buying. |
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http://ps2.gamezone.com/gzreviews/r18751.htm
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| | Morrigan Aensland - |
 | | Despite this, the only times her sprite has been redrawn has been in Pocket Fighter, Puzzle Fighter and SNK vs. Capcom: Match of the Millennium due to everyone being super deformed; and Gunbird 2 due to the nature of the game (a shooter vice a fighting game). |  | | Morrigan's role as a hero was a focus, with her activities as a succubus downplayed; although the OVA depicts Donovan Baine as the main hero of the story, some say that Morrigan was also a little more stoic and pretentious than her usually upbeat personality depicted in the games. |  | | Within the Darkstalkers series, she is considered a Shotoclone, with many of the same fighting techniques and controls as other Capcom shotokan characters, such as Ryu from Street Fighter. |
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http://psychcentral.com/psypsych/Morrigan_Aensland
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| | SVCChaos |
 | | SNK vs. Capcom's play balance is excellent, as you'd expect, but the real fun of the game lies in the new online modes that allow you to battle other players using Xbox Live. |  | | While the Capcom developed titles were successful, the company has largely taken the upper hand with the past few cross-over fighting games. |  | | The standard battles are intense, but the real challenge in the game lies in the boss battles, which are incredibly challenging. |
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http://www.the-laser.com/svcchaos.htm
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| | IGN: SNK vs. Capcom: SVC Chaos Preview |
 | | The first thing we noticed about SvC's gameplay is that feels like a true mixture of SNK and Capcom game styles without the fussy "grooves" you had to pick in the earlier collaborations. |  | | Although the SNK side didn't receive any major graphical updates (the majority of the characters are taken from King of Fighters), all of the Capcom characters have been completely redrawn and look edgier than before. |  | | As far as the roster goes, 12 characters taken from various SNK and Capcom games represent each side. |
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http://xbox.ign.com/articles/450/450768p1.html
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| | PS2 Game Reviews: Capcom vs. SNK 2 |
 | | Capcom vs. SNK 2 can be an addictive fighter if mastered, there are few, if any, severe flaws to be found in the game. |  | | But make note: fans of the Marvel based Vs. games should know that there is no true tagging on the fly feature in Capcom vs. SNK 2. |  | | The gameplay consists of either 3 vs. 3 action or one on one fighting. |
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http://www.psxextreme.com/scripts/reviews2/review.asp?revID=99
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| | SNK Vs Capcom in Online Chaos - MegaGames console |
 | | With the inclusion of different playing styles within one title, the Capcom vs SNK series made a valiant attempt to bring the SNK fighters to life. |  | | Several years ago Capcom made a fighting game that took some of SNK's favourite characters out of their home environment and placed them in the world of Street Fighter. |  | | Designed by SNK, and with a range of different ways to move around, guard and break guard, SNK's latest home console title offers a dynamic battle experience that feels at once comfortable and yet new. |
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http://www.megagames.com/news/show.cgi?&idtype=console&database=671&
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| | BUZZSCOPE :: SvC Chaos, Vol.1 |
 | | While the game was a failure from a technical point of view (programming flaws mostly), it was perhaps one of the most beautifully animated works that SNK had put out in years, stressing the Neo-Geo architecture to the limit. |  | | When you can capture the ideal game that SNK NeoGeo set out to make and put it in a beautiful manga form — that’s talent. |  | | But it was all a dream in Ryu’s mind, a vision of a future that is going to happen according to a young boy named Shin (A pun off of Shin Nihon Kikaku, the acronym for SNK). |
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http://www.popcultureshock.com/reviews.php?id=3143
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| | King of Fighters: Maximum Impact Review |
 | | King of Fighter: Maximum Impact is the only fighting game that I can think of that allows players to do air juggles and ridiculous combos akin to the Capcom vs. SNK series. |  | | All characters have basic punch and kick attacks that are mapped out on the X, triangle, circle and square buttons. |  | | You can practice with the new characters in the game's story mode that has you fight through tournaments to become, well the King of Fighters. |
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http://www.siliconera.com/ps2/kofmaximpact/040817.htm
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| | SNK Vs. Capcom: SVC Chaos : Reviews : Xbox : DigitalFan Network |
 | | The game looks and feels like the King of Fighters series, but the graphics and characters are given a new style unique to this game. |  | | SNK was ahead of Capcom in a very big way. |  | | For the most part, all of the characters have the same moves as they did in their own games, with the additions of some new combos. |
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http://www.digitalfan.com/xbox/reviews/snk-vs-capcom-svc-chaos
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| | SNK vs. Capcom |
 | | Rules of the game have been posted by SNK, but have yet to be translated or announced by SNKUSA |  | | It's been assumed by some that the game will play like the card game series "Magic: The Gathering," though I'm sure SNK (the sole developer - Capcom provides creative input) has something rather different in store for us. |  | | The first to come will be SNK vs. Capcom Card Battle. |
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http://www.classicgaming.com/sngp/games/svsc/svsc_cardbatt_preview.htm
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| | SVC Chaos: SNK vs. Capcom Xbox Review - CGN |
 | | Part of it might be SNK’s seeming unwillingness to evolve to the standards of today’s fighters, rather than dwelling on their past creations. |  | | For whatever reason, SNK opted to develop the game on their archaic Neo Geo hardware, which has been around just about as long as SNK themselves. |  | | Controlling these gaming icons is generally simple enough, as the game implements the same basic control scheme SNK has relied on in previous endeavors. |
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http://www.cgno.com/reviews/610.html
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| | The Ultimate SNK Dog Breeds Information Guide and Reference |
 | | SNK is perhaps best known for the following games (many of which are fighting games): |  | | The majority of their popular games were released for the NeoGeo, and some were later ported over to other more popular systems. |  | | SNK stands for "Shin Nihon Kikaku," translated to "New Japan Project." |
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http://www.dogluvers.com/dog_breeds/SNK
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| | Sega Roms Information: Art of Fighting |
 | | When SNK Playmore brought the characters from its many games together for the King of Fighters, they adjusted the birthdates (moving Ryo's to 1971, for example) to have the characters interact with each other without having to remake character sprites to account for age. |  | | Art of Fighting was the first fighting game with a super bar, and introduced the "spirit gauge" and "desperation move" (the equivalent of "super combo", often used with SNK fighting games) into the fighting game vernacular. |  | | Art of Fighting (yūko no Ken, in Japan and in video game music archives), or AOF (or RnK in video game music archives) for short, is a fighting game series created by SNK. |
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http://segaroms.blogspot.com/2005/03/art-of-fighting.html
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| | SNK vs. Capcom: Card Fighter's Clash - review by substance J |
 | | Later, when more details emerged, it was revealed that SNK vs. Capcom would be split into multiple installments...a traditional Fighting game, and a rather unexpected Card battle game, called Card Fighter's Clash. |  | | During the months of waiting, Card Clash was never very high on my list....I was so naive as to only be interested in the pure fighting goodness that is Match of the Millennium. |  | | One of the concerns with an inter-series game such as Card Clash is finding suitable middle ground, in terms of art style. |
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http://www.classicgaming.com/sngp/games/svsc/svsc_cardbatt_review01.htm
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| | Amazon.com: SNK NEOGEO Pocket Color Console in Blue: Computer & Video Games |
 | | The SNK NEOGEO Pocket Color Console in blue is a great console that lets you experience old games in a different perspective. |  | | The Card games, while they may sound lame what with them being card-based, are just as addictive as any Capcom or SNK fighter. |  | | The Metal Slug series has always been fun (if a little irritating at times *coughMetalSlug3cough*), and you can expect almost identical gameplay with the NGPC versions. |
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http://www.amazon.com/exec/obidos/tg/detail/-/B00001OPJB?v=glance
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| | Samurai Shodown Forever Message Board - Oh my god...ohmygodohmygodohmygod... |
 | | You know, there were news about that company(whatever it is called) is going to make a few MVS titles later this year, now looks like a new SS game is not going to be one of them. |  | | But SNK version of SNK vs Capcom is a good news I guess. |  | | There are tons of things to assume like exactly how the game will be set up, how many characters will be in it, and exactly who those characters are. |
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http://www.samuraispirits.net/cgi-bin/ikonboard/topic.cgi?forum=3&topic=151
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| | Street Fighter Galleries |
 | | In addition to the regular SF series of games, the site also caters to many other Capcom fighting games. |  | | Anyways, while it's going to be cool to have a good port of SF on the go, I simply can't stand playing on d-pads. |  | | For the longest time I only had 54 of the 56 characters from Marvel Vs. Capcom 2. |
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http://www.sfgalleries.net
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| | SNK VS Capcom Chaos |
 | | SNK launched SVC: Chaos with a nice roster of characters, all backed with classic SNK gameplay based on the King of Fighters series, probably not the best option, but it does the job... |  | | The graphics are definitely on the downside, as some of SNK's characters are just old rehashed sprites... |  | | The backgrounds lack excitement and color, which isn't a big deal, but they're definitely not helpful to the "presentation" of the game. |
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http://www.fightersgeneration.com/fightgen/games/snk-vs-capcom-chaos.html
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| | Kikouken.com - Information |
 | | After the SFIII series go into the cross-overs. |  | | Master G's asked me to base the first strategy upon the Capcom vs SNK 2 version of Chun-Li. |  | | I figured that since Chun-Li was one of the characters that Capcom paid a lot of attention to in this game, she'd get some special treatment in the gameplay department. |
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http://www.kikouken.com/information/cvs2.htm
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| | Amazon.com: Capcom vs SNK: Computer & Video Games |
 | | I would recommend this game to anyone who likes to play fighting platform games or likes Capcom or SNK games. |  | | Since this game was developed by Capcom, all of the SNK characters were redesigned. |  | | Needless to say, strategy is this game's most important aspect, which is rare in a fighting game. |
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http://www.amazon.com/exec/obidos/tg/detail/-/B000053VWB?v=glance
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| | GamersMark - SVC Chaos: SNK vs. Capcom Review |
 | | While games like Marvel vs. Capcom 2 have provided some extremely enjoyable 2D goodness, it feels as if the skill needed to be powerful force in the classic Street Fighter II games has been lost. |  | | In previous Capcom games like Marvel vs. Capcom 2, super combos have been known to completely end a match in practically one blow. |  | | Despite SVC Chaos not being an entirely new or unique experience, it’s much different than even the previous Capcom vs. SNK games. |
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http://www.gamersmark.com/reviews/view/466
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| | SNK vs. Capcom: SVC Chaos Geese Howard FAQ - IGN FAQs |
 | | Well, since Geese is not (and never was) as CVS series, you cannot think of such thing. |  | | Geese's Deadly Rave has an invincibility so you can do it whenever the opponent is about to attack you or when any fire ball character performs a fire ball... |  | | Geese does performs the punches until he gets on the ground, unlike in Capcom Vs. SNK seires, only two punches! |
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http://faqs.ign.com/articles/440/440392p1.html
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| | IGN: TGS: Mega Man Goes to NeoGeo |
 | | It's almost a Megaman fighting game, but the controls and gameplay are identical to what you got on the NES and Game Boy games. |  | | Both Match of the Millennium and Card Fighters Clash are super games on the handheld, and the Capcom quality looks like it's going to continue with the next game from the collaboration. |  | | So far, though, it looks to be a different approach to the familiar Megaman franchise. |
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http://gameboy.ign.com/articles/077/077350p1.html
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| | The MagicBox Forums - Marvel vs. DC |
 | | And on top of that, no vs. game hasn't had a lot of good competition around here... |  | | While he wouldn't go into specifics, he did say that Capcom has been investigating the possibility of doing a Marvel vs. DC game, and that the Capcom vs. SNK series has not been affected by SNK's demise and subsequent legal problems." |  | | Street Fighter in general has gotten old, but people still play it cause it's fun as crap. |
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http://www.the-magicbox.com/forums/showthread.php?mode=hybrid&t=391
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| | IGN Boards - Street Fighter - where to begin? |
 | | It seems like there are lots of Street Fighter games, and I'm a little lost when it comes to what each one actually is. I noticed there's an 'Alpha' series, and then something about 'EX'... |  | | Well for which games are bad and good use your own judgement. |  | | I own Street Fighter II Turbo, the Super NES version, which I loved, but apart from that I've only played a little bit of Marvel vs Capcom and not a lot else. |
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http://boards.ign.com/message.asp?topic=90252373
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| | SVC Chaos: SNK vs. Capcom review Xbox- VGPub - |
 | | The first key problem with the game is something that has plagued fighting games for an eternity; unbalanced play. |  | | Also worth noting is that there is no slowdown in offline play, which incredibly impressive, especially considering the high speed that action occurs at, and that Earthquake of the Samurai Shodown series is here; a character so massive that he was omitted from some home versions of SamSho. |  | | Much to my chagrin, this game suffers from some crippling problems that keep it from attaining the level of greatness achieved by the other entries, or even by most of SNK’s previous fighters. |
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http://www.vgpub.com/?view=article&article=439
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| | Capcom BBS - Who liked the Capcom Vs SNK? |
 | | I love Capcom Vs. SNK (1) for the Dreamcast, but I have never played PRO nor do I really want to, for there are only 2 new characters, that aren't even very fun to play as anyways. |  | | Well i do like Capcom Vs Snk series, Both by capcom and SNK. |  | | Evil makes us try harder and get better. |
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http://www.capcom.com/BBS/showthread.php?s=3eef3f8e4f568b9ca4104ae88f576dc4&postid=105074
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| | Anime News Network - Press Release |
 | | SVC Chaos draws on characters from the world’s three most popular fighting game series - Street Fighter, King of Fighters and SNK vs. Capcom. |  | | With over 50 series in ebook and hardcopy format to choose from ComicsOne has something for everyone. |  | | This is the comic adaptation of the soon-to-be released video game by SNK Corp. and Capcom, two heavy-hitters within the video game industry! |
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http://www.animenewsnetwork.com/pressrelease.php?id=205
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| | Akuma (Street Fighter character) at AllExperts |
 | | The move that was used to kill Bison (the Shun Goku Satsu) was also erroneously called the Bison Killer. |  | | Sheng Long would then come out of nowhere and kill Bison, and the player would fight him. |  | | The creation of Akuma comes from an April Fool's joke in the video game magazine Electronic Gaming Monthly, where the editors claimed that the player can fight Sheng Long in the game by not touching M. |
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http://experts.about.com/e/a/ak/Akuma_(Street_Fighter_character).htm
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| | The MagicBox Forums - Favourite Beat'em ups |
 | | Beats of Rage (fan game with many mods) |  | | Beat 'em ups are games like Streets of Rage, Double Dragon, and Teenage Mutant Ninja Turtles! |  | | Smash Bros is NOT a fighting game for god's sake! |
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http://www.the-magicbox.com/forums/showthread.php?mode=hybrid&t=9254
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| | Reader Comments - SVC Chaos: SNK vs. Capcom Preview - Xbox |
 | | I can't wait for this game I hope they have Shin Akuma. |  | | I mean how many times can you repackage the same game?-This are shameless tactics that I won't be a part of. |  | | I've only played it emulated, but it's real fun...much more challenging than the Capcom VS SNK series. |
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http://previews.teamxbox.com/comments/796/SVC-Chaos-SNK-vs-Capcom
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| | Capcom VS. SNK: Millennium Fight 2000 for Dreamcast - MobyGames |
 | | A range of fighters from both worlds are available to choose from, with two different fighting styles (Capcom and SNK, of course) meaning that players of both worlds can fit into the game easily, while new gamers can try Ryu using the SNK format. |  | | Do not duplicate or redistribute in any form. |  | | Two of the worlds greatest arcade fighter developers, Capcom and SNK, join forces to finally answer the question asked by many for years: Who is the dominant fighter? |
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http://www.mobygames.com/game/dreamcast/capcom-vs-snk-millennium-fight-2000
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| | Capcom vs. SNK 2: EO |
 | | It's a good feeling playing the series and most old-schoolers will come to appreciate many of the gameplay aspects. |  | | As with most fighting games, each new release has a "hook" and you have to give it to Capcom for making the series still feel fresh. |  | | If you plan on buying the game, and feel that we helped you make a decision, why not support netjak at the same time and pick this up online? |
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http://www.netjak.com/Reviews/gamecube/snk.htm
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| | Capcom VS SNK Series |
 | | There is no description on file for this game group. |  | | Do not duplicate or redistribute in any form. |  | | Front cover for Capcom VS. SNK 2: Millionaire Fighting 2001 |
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http://www.mobygames.com/game_group/sheet/gameGroupId,1386
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| | IGN Boards - capcom vs snk 2 rocks!!!! but........ |
 | | [http://games.ign.com/] IGN Boards » All Game Boards (Free) » Capcom Vs. SNK » capcom vs snk 2 rocks!!!! |  | | Hmm, its hard to explain - i'll simplify it down for you Ade, lemme just think lol |  | | IGN's enterprise databases running Oracle, SQL and MySQL are professionally monitored and managed by Pythian Remote DBA. |
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http://boards.ign.com/board/b5514/105235084/p1/?6
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| | G4 Forums - Any Street Fighter buffs? I need help |
 | | No, Shin Akuma is in the SNK vs Capcom series. |  | | But yeah CCM, I don't think it's possible for him to be playable. |  | | Huh, well I searched a few sprite archives that actually had Shin Gouki listed as a char, including an image that looks like the Akuma from SFIII, not SVC or CVS series. |
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http://forums.g4tv.com/messageview.cfm?catid=8&threadid=560315&forumid=1
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| | [No title] |
 | | Check lik-sang.com they may have a new japanese copy of the game. If you have any questions or want to talk about this game E-mail me or post at our |  | | As are most Capcom and SNK beat em ep games. |  | | Althought it does have many different grove modes, it is meant for the more seasoned beat em up fan. |
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http://dreamcast-talk.com/Reviews/CVS.html
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| | SNK vs Capcom |
 | | SvC is much more old school in feel and play style. |  | | Capcom vs SNK was a team-based game like KOF, while SVC is more of your standard one-on-one fair. |  | | Is the Neo version of SVC the identical game that came out for the PSX and Dreamcast? |
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http://www.egameaddiction.com/forums/index.php?PHPSESSID=fe4a628d82fcd38bc3ebc14a8536d3c0&topic=843.0
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| | Samurai Shodown Forever Message Board - If y had a chance to pic a character frome marvel or capcom |
 | | (3) Same characters from each series, no one really new that was good to use in the first place |  | | True....the typical vs series (Capcom vs SNK doesn't really count as a typical vs game); is as close as a 2d fighter gets to a buttom masher. |  | | I play with the difficulty at it's max for all of them and manage to beat the m/x-men vs c/sf in less than 10 mins and the CvsS seiers in less than 15 mins. |
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http://www.samuraispirits.net/cgi-bin/ikonboard/topic.cgi?forum=3&topic=431
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