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| | Replay value - Wikipedia, the free encyclopedia |
 | | Replay value is a term usually found in combination with video games, but it may be also used to describe other kinds of games, movies, music, or theater plays. |  | | Video game players use the term replay value to describe the entertainment value of playing a game more than once. |  | | Role playing games is a genre which is famous for good replayability, as the player can often play completely different characters each time. |
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http://en.wikipedia.org/wiki/Replay_value
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| | Tokusentai - Tetris Attack: Essay: "Replay Value" |
 | | By "replay value," I don't mean how many times you play the game. |  | | Arcade games, by definition, have to have high replay values in order to be consistently engaging. |  | | I mean how many times you play a new game. |
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http://home.hawaii.rr.com/tokusentai/ta-essay.html
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| | GameDev.net - Using Low Level Stories |
 | | This has a negative impact on the game's replay value, since the player will experience the same events each time the game is played. |  | | Only if the replayed game is very different from the first game will the player find the story interesting the second time through. |  | | Either a game has good replay value or it doesn't. |
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http://www.gamedev.net/reference/articles/article1511.asp
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| | Adventure Forums - View Single Post - Do adventure games generally have lower replayability value than other games? |
 | | I don't generally replay games, but those that I have replayed have more to do with the quality of the game, rather than some theoretical "replay value". |  | | You can do it as many times as you like (and I myself do replay my favorite games) but to claim that adventure games, collectively, all offer the same amount of replay value as games whose very gameplay mechanics are BUILT on the gameplay itself is, I think, a bit silly. |  | | Adventure games most certainly have the least replay value of all games, because they rely on solving and uncovering things as the gameplay. |
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http://forums.adventuregamers.com/showpost.php?p=35253&postcount=36
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| | Sonic 3d blast |
 | | Replay Value always kills good Genesis game in the fact that they don't have much (with the exception of Sonic & Knuckles)> This game, again has but one playable character and the emeralds are pathetically easy to snag in this game, plus the reward really isn't worth it. |  | | The last Sonic game released on the Sega Genesis and the first to be on the Saturn, the "3d" in this game is average and pretty much pushes the 3d capabilities of the Genesis to it's limits (that's saying a lot). |  | | Sonic 3d blast really coulda been a better game with some new bonuses and maybe even a save feature (of course Super Sonic wouldn't hurt). |
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http://www.freehomepages.com/soniccity/sonic3dblast.html
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| | Replay Value...How important is it to you? - AVS Forum |
 | | Replay is not of any real importance to me in single player games however having a multiplayer component is. That is more important to me than replay value. |  | | Replay value is an essential component that I look for in a game. |  | | I think if we are going to plunk down that much for a game, it has to have some type of replay ability for it to be worth it's sticker price. |
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http://www.avsforum.com/avs-vb/showthread.php?goto=lastpost&t=583008
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| | Game with most replay value - EmuAsylum |
 | | I think games with replay value ought to have some kind of bonus levels/endings, or hidden items or any kind of bonus thing that can be missed when playing through for the first time. |  | | replay value is actually somkething who varies from person to person. |
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http://www.emuasylum.com/forums/showthread.php?t=2979
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| | Neo-Geo Forums - best replay value |
 | | Shooters have some replay, but it's possible to memorize patterns and master a game so it goes only so far. |  | | Fighters have a great replay value as long as you have other people to play against. |  | | They both tend to appear very simple on the surface but with a little bit of time and practice they are some of the deepest games out there in terms of pure gameplay value. |
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http://www.neo-geo.com/forums/showthread.php?t=113535
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| | Must See UMDs Article on Stuffmagazine.com |
 | | Replay Value and Verdict: The fact that the movie is three stories makes this UMD episodic by nature, allowing you to dial up your favorite part and pretend you're reading a moving comic. |  | | Replay Value and Verdict: Great for road trips; not so great for when the cops pull you over going 165. |  | | Replay Value and Verdict: Weird and compelling, this had us hunched over our PSP for the duration, if only to figure out what the fuck was going on. |
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http://www.stuffmagazine.com/articles/index.aspx?id=1089
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| | RPGamer Editorials - Character Development and Replay Value in CC |
 | | For me replay of this game is the characters. |  | | This leads back to replay value: for someone who loves several characters but didn't have the chance to really play with some of them, there's quite a bit of replay value in this game. |  | | I really enjoyed the CC battle system, but in any game I like the plot of, I want to replay it and frankly, boring tromping around getting the stats and items needed to simply PLAY the game without dying all the time is not something I enjoy. |
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http://www.rpgamer.com/editor/nightshadow/120700kwb.html
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| | Final Fantasy Online Forums - replay value |
 | | The only thing that constitutes replay value is things that you have to replay to experience differently, (such as a branching story or characters you have to choose between) or multiplayer games that have replay because you will find new people to play with and has lasting appeal. |  | | Great replay value just because it is so good you want to play it again. |  | | Final Fantasy has next to none of this, therefore I rate their replay values in order of how much I like the games. |
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http://forums.ffonline.com/showthread.php?s=&threadid=40960
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| | IGN Boards - Did RE4 really add any replay value? |
 | | So yes the game has replay value, except the island, which is the worse part of the game, has no replay value at all, but I see no point in playing the game halfway through and then quitting so yes I do play the island even though I despise it. |  | | It had some replay value if you ask me, first of all it had 2 mini-games, 1 of which could be beat once and never played again, and another that could be played quite a bit. |  | | I am the type of gamer who actually finds the older games more replayable, but I can understand why many would see RE4 as more replayable. |
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http://boards.ign.com/Resident_Evil/b5234/83071148/?23
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| | TR Forums :: View topic - Game Reviews |
 | | Replay Value: I think it may have been the ultra-high expectations placed on this game, but I find that I'm not as satisfied with the single-player storyline as I was with the first Halo game. |  | | The game has a great deal of replay value because a lot of different things can happen each time. |  | | It is safe to say that the MAIN replay value of Halo 2 is found in its multiplayer features. |
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http://www.techreport.com/forums/viewtopic.php?t=15588
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| | Replay Value - Halflife2.net |
 | | Farcry had good replay value but there are other reasons i disliked that game. |  | | as for HL2 i think that it will have alot of replay value, the physics are everywhere and it will be just such i cool game i would play it again even if it was ezactly the same. |  | | Ummmm I beg to differ that there is no replay value. |
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http://www.halflife2.net/forums/showthread.php?t=31075
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| | Videogame Recaps :: Mailbag :: Replay Value |
 | | The list of games that are so bland or bad as to have no play value at all, much less replay value, is endless. |  | | Unless you cheat and use the player's guide, you won't be able to finish the games the first time through with all 108 stars. |  | | A more important, "is the story in this game strong enough that you're willing to endure the so-so graphics and terrible gameplay mechanics to not only finish it the first time but go back and play it again?" but I digress.... |
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http://www.videogamerecaps.com/mailbag/mailbag.php?id=19
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| | PE2: "value" - OOTP Developments Forums |
 | | I believe the computer's replay value, works in replay mode, it is designed to help the computer play the players who actually played more often during that season, over players with better ratings, who only played occasionally. |  | | I ask b/c I noticed a player who's ratings all exceeded those of another player, yet who had a higher "replay value." Sure enough, the computer will play the higher "value" player, despite the ratings. |  | | My guess is that the show the way the computer values players, but I was hoping for more detail - e.g., "replay" vs. "total" vs. "career," etc. |
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http://www.ootpdevelopments.com/board/showthread.php?t=11586
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| | Gamingforce Interactive Forums - Are old games better than new ones? (in terms of replay value). |
 | | Most of Nintendo's games have high replay value because of their multiplayer. |  | | Having ROMs on my computer has probably degraded the replay value of certain old games, because whereas I originally spent precious hours playing through games from the beginning, now I can just save in the middle, or I'm so good at an old game that it's no longer a challenge. |  | | For example, virtually anything made by Treasure is going to have a lot of replay value, from Ikaruga, to Bangai-O, all the way down to their Castlevania and Contra roots. |
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http://www.gamingforce.com/forums/showthread.php?t=41254
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| | OmniPrime: Video Game Reviews Page |
 | | Overall, this is a good game with good replay value in the skirmishes. |  | | So there is some replay value in the game due to being different characters. |  | | Due to the very good multiplayer and fun to play solo play, this game has probably better replay value than any other game I know. |
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http://plaza.ufl.edu/joec/reviews_videogames.htm
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| | Anime Academy Lounge - Replay Value |
 | | FLCL's replay value isn't because you have to think so much about it, it's because it's one of the best anime in existance :p. |  | | FLCL is a perfect example of a confusing anime with very high replay value. |  | | Shows with no replay value are stuff like Inu-Yasha and Trigun where you pretty much get everything you're supposed to get the first time around. |
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http://www.animeacademy.com/forums/printthread.php?t=16392&pp=30
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| | loonygames' Pad Happy |
 | | There is nothing like a strong multiplayer element to increase the replay value of a game. |  | | Over the next few days, think about the games you play over and over, and compare them to the games that were a two-week fad. |  | | You can’t force a player to replay your game, but if you provide some avenues for exploration it becomes a lot more tempting... |
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http://www.loonygames.com/content/1.35/ph
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| | G4 Forums - Greatest replay value |
 | | What makes a game with good replay value is that they're non-linear, and you can play the game again, doing something that you didn't do, and when you do it you'll see what you've missed. |  | | The Mega Man X games has some replay value as well, meaning that the story, cutscenes, enemies, stages, bosses, and endings changes depending on what you do in MMX. |  | | There's also games with good/evil choices, which has so much replay value that it's difficult to explain in words. |
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http://forums.g4tv.com/messageview.cfm?catid=11&threadid=452291
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| | Dev Empire |
 | | Anyways, replace value is how much a play may want to play a game more than once due to certain circumstances. |  | | These are a great way to get players playing again, but only if the mini quest(s) are not required to finish the game. |  | | I’ll give you tips on how to make your replay value high, give examples of games that have high replay values, and give you a bunch of cool ideas on how to make your replay value better. |
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http://www.dev-empire.net/articles/39
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| | Xbox Addict Asylum - Most replay value |
 | | Well all those games will have amazing mutli-player replay value. |  | | Besides multi-player, the best bet for single player replayability would be blood wake. |  | | I think Bloodwake will have some pretty good replay value if it is anything like Twisted Metal. |
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http://www.xboxaddict.com/forums/showthread.php?t=3906
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| | Is Replay Value Depleting? |
 | | The strange thing is, back then developers were not concerned about replay value, while today they can't help but hearing questions about how long the game will take to complete, how many levels there are, etc. |  | | The focus on how long a game is and how many secrets it contains draws attention away from the fact that the game must be fun to play. |  | | When developers made shorter games they were fun all the way through, because they were not thinking they needed to have a certain amount of levels. |
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http://hem.passagen.se/sbp/editorial/replay.html
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| | GeekList: Luck-Dominated Games with High Replay Value |
 | | The trick is to play the cards in such a way as to minimalize their value, which is where the psychology comes in. |  | | Coloretto is really a game of psychology and value judgement— its basic mechanic is in fact not too different from the "I divide, you choose" mechanism of San Marco. |  | | Of course, if your players play completely randomly and without thought this game will really be absolutely nothing but luck. |
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http://www.boardgamegeek.com/geeklist.php3?action=view&listid=3920
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| | Adding Replay Value to Game - GameDev.Net Discussion Forums |
 | | The player doesn't have to have to collect a full set, but he can, which adds some more options to the game (for example in your game lets the player have extra shots, or a special cannon). |  | | Posted - 3/21/2003 5:39:03 AM You can add replay value by let the player optionally collect some goodies (see Final Fantasy Games for example). |  | | I'm still working on designing the levels, and I wanted to know: how can I add "replay value" to such a game so that it becomes addictive and people will still want to play my game again and again even after they beat the whole game? |
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http://www.gamedev.net/community/forums/ViewReply.asp?id=819248
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| | Unreal Tournament 2004: Forum Topic: Replay value by Saito on the GameAmp Network |
 | | In most single player games a large part of the fun is figuring out the story and what’s going on around you, however once you know what’s going on this fun decreases. |  | | The second time has been fairly good as well (go nightmare) but I wonder how much replay value the single player holds. |  | | On the reverse side of it are the enemies that are just out there in your face “lets ruck” (note mostly later in the game). |
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http://ut2004.gameamp.com/forum/showTopic/1512.php
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| | IGN Boards - Replay Value |
 | | The main reason it has such high replay value is because of the openended worlds. |  | | Jak games in general have a very high replay value for me although I could easily see how someone who favors Jak and Ratchet equally would say that Ratchet has higher replay value. |  | | Son,you got a a** kicking, and its not going to be pretty,cause theres a war machine coming and his name is starman4884,and that is the bottom line cause starman said so. |
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http://boards.ign.com/message.asp?topic=101306323&replies=4
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| | Alejandro's Mapping Center Web Forums -> Game with the most replay value IN 2003 |
 | | So, kirby is the game that has the highest replay value that came out this year |  | | I entirely agree that Star Wars: Knights of the Old Republic (KOTOR) has the most replay value from all the 2003 games I've played. |  | | Yep Morrowind is insanely replayable with all those mods. |
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http://dynamic.gamespy.com/~amc/forums/index.php?showtopic=3751
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| | re: is this game worth getting? doe sit have lots of replay value? - Neoseeker Forums |
 | | How much replay value does this game have if you play mostly 1 player games? |  | | How good is it please give me good details on if this has lots of replay value and is fun to play and stuff like that. |  | | I like fps's and saw this game for cheep the other day at the store. |
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http://www.neoseeker.com/forums/index.php?fn=view_thread&t=74768
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| | Replay value - GameDev.Net Discussion Forums |
 | | Thief also had a lot of replay value for me because I enjoyed exploring the maps and trying different methods of accomplishing the missions -- some more difficult but more profitable than others. |  | | The line between modiiable and truly replayable gameplay gets a little fuzzy in that case. |  | | With games like the sims, they took this modifiable aspect and actually made it almost part of the game. |
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http://www.gamedev.net/community/forums/ViewReply.asp?id=657336
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| | RFC 2085 (rfc2085) - HMAC-MD5 IP Authentication with Replay Prevention |
 | | To provide protection against replay attacks, a Replay Prevention field is included as a transform option. |  | | The secret shared key must not be used for a period of time that allows the counter to wrap, that is, to transmit more than 2^64 packets using a single key. |  | | 2.1 Replay Prevention The Replay Prevention field is a 64-bit value used to guarantee that each packet exchanged between two parties is different. |
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http://www.faqs.org/rfcs/rfc2085.html
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| | Nintendo Cubed v4 Gamecube and GBA reviews, previews, guides, screenshots, media, cheat codes, info and more! |
 | | The good part is all the moves you can do, which is why the replay value is decent. |  | | You can't really beat the game in a variety of ways, so that is a little bad. |  | | But, if not played in a while, it can be quite fun. |
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http://www.n-cubed.com/reviews/smss.php
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| | Xbox 360 & Xbox Forums - Good non-Live games with good replay value??? |
 | | Dues Ex: Invisible War has plenty of replay value if you like the gameplay as much as I do, I've played through the game three times now. |  | | I haven't had live yet, but I haven't beat hardly any of my games, I post here more than I play my games. |  | | I guess maybe that might bo ok, cause it is short enough that you can play through it again without feeling overwhelmed. |
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http://forum.teamxbox.com/showthread.php?t=254322
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| | [No title] |
 | | Good: Myth is a strategy based wargame, although it is almost entirely different from traditional real-time strategy war games because of its focus on the strategy of the fighting itself, rather than the importance of building the size of one's army. |  | | Bad: RPGs tend to have the lowest replay values of any genre, due to everything being the same. |  | | Good: A really good role-playing game that has two player capability! |
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http://www.geocities.com/fenros/pg9videogames.html
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| | Xbox 360 & Xbox Forums - replay value? |
 | | I could replay that game so many ways. |  | | And then bought an Action Replay to use some of the awesome saves people have made - and then I played through again. |  | | with the amount of ways you can approach the game, id say it has a very high replay value |
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http://forum.teamxbox.com/showthread.php?goto=newpost&t=326481
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| | Emuforums.com - PSX RPGs with good replay value |
 | | I have played RPG like Grandia and Lunar and they are linear and lacking in replay value. |  | | Though I think games like Chrono Cross is worth the second try because it has New Game+. |  | | You aren't boring because there are lots of little funny quests and the game has nice graphics (so beautiful colors *_*). |
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http://www.ngemu.com/forums/showthread.php?t=50549
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| | Hip Hop Cartel -> College Dropout has more replay value than SD |
 | | I can agree on the replay value of SD because It has been sitting on my harddrive patiently waiting to be played again but I love SD much more than College Dropout. |  | | College Dropout has more replay value than SD, After the hype... |  | | It's acceptance in the mainstream went hand in hand with its feeling of a new "era" in hip-hop. |
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http://hiphopcartel.net/index.php?showtopic=1703
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| | Action Pokemon Replay Ruby Sapphire |
 | | sapphire 91 cheat hint pokemon ruby sapphire 83 action cheat pokemon replay sapphire 81 cheat game pokemon ruby sapphire shark 67 cheat pokemon ruby sapphire... |  | | Pros: a good pinball game, lots of replay value, nice graphics... |  | | Amazon.com: GameBoy Advance Action Replay: Explore similar items |
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http://www.inkernet.co.uk/pokemon-6/action-pokemon-replay-ruby-sapphire.html
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| | how is replay value with galatic realms - Emuboards |
 | | As of now, I would not dare pay for this game. |  | | how is replay value with galatic realms, i'm thinking of getting it |  | | how is replay value with galatic realms - Emuboards |
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http://www.emuboards.com/invision/index.php?showtopic=9736
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| | Pro Action Replay |
 | | Includes screenshots from the GBA and GB games, cheats, prices, action replay codes, and a forum. |  | | "A scavenger hunt that actually rewards the player with neat trinkets with which to replay the adventure in entirely new ways. |  | | Code saves for the Action Replay cheating device. |
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http://www.tatu.us/directory/pro+action+replay
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| | Dreamstars by Jai Shaw |
 | | Classic game play makes this a game that anyone can pick up and play. |  | | Multiplayer co-operative and action vs. strategy modes add even more replay value. |  | | We guarantee that no two games will ever be the same! |
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http://www.downlinx.com/proghtml/381/38186.htm
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| | Gamers Gateway - best game for replay value? |
 | | Pick one of the genres (cept MMORPG) and then I can list the best games for that genre. |  | | 09-27-2002 03:10 AM Generally speaking, genres like Fighters, Racing, Sports, and MMORPGs are heavy with replay value. |  | | i want to a new game but i want something with good replay value iv allready got GTA3 MGS2 GT3(wich i dont like cus im crap on it) Devil May Cry and Red faction any ideas on what game 2 get? |
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http://www.gamers-gateway.com/vb/printthread.php?t=8591
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| | RFC 4030 (rfc4030) - The Authentication Suboption for the Dynamic Host Con |
 | | Testing the Checksum The receiver prepares the packet in order to test the checksum by setting the 'giaddr' and 'hops' fields to zero, and by setting the Authentication Information field of the suboption to all zeros. |  | | Receivers MUST discard messages containing RDM values that they do not support. |  | | The sender sets the suboption length, places the Replay Detection value into the Replay Detection field of the suboption, and sets the algorithm to the algorithm number that it is using. |
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http://www.faqs.org/rfcs/rfc4030.html
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| | The Superhero Hype! Boards - Replay value... |
 | | umm wheres the fun in that playing the game all over again when your at level 40 or watever thats like a walk through the park i think the only replay value this game has is using a different group of x-men some are not really strong makes it a challenge |  | | What I'm really hoping for is a way to play the game from the begining without having to buildup all my experiance points. |  | | I've recently begun my second pass through Legends, and this time, I'm sticking to four characters the whole way through... |
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http://www.superherohype.com/forums/showthread.php?t=144670
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| | SOHH.com Global Forum - Has Eminem Got Alot Of Replay Value??? |
 | | Unplug it on chumps with the gangsta babble/Leave your nines at home and bring your skills to the battle |  | | So there you have it sohh,Slim Shady has little to no Replay value |  | | I find myself listenin to freestyles, his mixtape ish, and his guest appearances...i think those have more replay value than his cds...i dont know why |
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http://forums.sohh.com/showthread.php?t=376425
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| | Reviews |
 | | The innovation is an 8 because even though there have been games like it before those games have never been as good. |  | | A really fun game with tons of items and secrets. |  | | The replay value would have been higher if it had a two-player mode. |
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http://www.iscweb.com/personal/drew/psx/reviews.html
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| | Seb's Open Research |
 | | I was checking out one of these games nostalgia sites lately, and reading through tons of games I never heard about, I wondered which of these old games have, to this day, replay value -- not because of nostalgia, but because of their own playability merits. |  | | I certainly do know some games that fit to this description. |  | | We're still far away from having fully realized his vision of four decades ago. |
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http://radio.weblogs.com/0110772/2002/11/30.html
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