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Topic: Real-time strategy


  
 Real-time strategy - Wikipedia, the free encyclopedia
Rather, game time progresses in "real time": that is, it is continuous rather than turn-by-turn.
A real-time strategy (RTS) game is a type of computer strategy wargame which does not have "turns" like conventional turn-based strategy video or board games.
Note real time tactical games are NOT real time strategy games, though these are often confused and RTT titles are frequently called RTS games.
http://en.wikipedia.org/wiki/Real-time_strategy   (1889 words)

  
 Game Research - the art, business, and science of computer games
Strategy games may be divided into: Real-time strategy games and turn-based strategy games.
Strategy games divided into 'turns' as known from board games (and as opposed to real-time strategy games).
Strategy game in which the action is played out continuously without breaks (as opposed to turn-based strategy games).
http://www.game-research.com/dictionary.asp   (1334 words)

  
 GameSpot Presents: A History of Real-Time Strategy Games
Early computer strategy games adhered firmly to the turn-based concepts of their board game ancestors, where--by necessity--players had time to plan their turns before their opponents had a chance to move.
Real-time strategy changed all of that so that games would begin to more closely resemble reality: Time was limited, and if you wasted yours, your opponents would probably be taking advantage of theirs.
Today, real-time strategy is a staple of many people's gaming diets, and publishers regularly turn to real-time strategy as a primary vehicle for development ideas.
http://www.gamespot.com/gamespot/features/all/real_time   (418 words)

  
 Quo vadis, real time strategy?
The producers of the real time strategy games that are going to be released this year (more than twenty titles) claim that this is different in their games; however, I don't believe that until I have actually seen it.
The hardware requirements and the latency time and bandwith of the networks are the variables that determine the development of multi player games.
Usually, the strategy of a computer opponent is a variation of "gather a certain number of units and attack".
http://artho.com/warcraft/quovadis.html   (1407 words)

  
 RTSC Real Time Strategy Links
Strategy Gaming Online caters for the more serious strategist for a number of different games.
Shambler.net is a generic games site focusing mainly on strategy games, in particular Blizzard ones.
The Battlefield is an online tournament site for strategy games, especially serious turn based or empire building strategy games.
http://www.rakrent.com/rtsc/html/links.htm   (1866 words)

  
 real time strategy Resources
A real-time strategy game (RTS) is a type of computer strategy game which does not have "turns" like conventional turn-based video or board games.
The real time strategy games category contains links and information for games that are played in the first person point of view.
Artifact is the Multi-Player, Real-Time Strategy (RTS) Game from Samu Games.
http://www.krazynet.co.uk/directory/real-time-strategy.html   (250 words)

  
 AusGamers Files - Real-Time Strategy Files
GI Combat is a Real-Time Strategy game, engulfing the player in the dynamic conflicts of the Second World War.
Finally you can play your Troma heroes in a kick-ass strategy game.
Galactic Civilizations is a single player space based strategy game in which you are in control of humanity's destiny.
http://www.ausgamers.com/files/browsegame/html/2/14   (3628 words)

  
 Linux - Strategy - Real-time
Emperor is a strategy game for up to six players who try to conquer all of the cities in a...
Settlers is a strategy game based on the German board game Settlers of Catan.
BD4 is an immensely popular game of action and strategy.
http://linux.tucows.iranscience.net/realtime_default.html   (151 words)

  
 Strategy WarZone :: Real-time strategy reviews
All strategy games are wanted, however recent or old the game.
Summaries and screenshots of strategy games can be found below.
Please send a small summary of your strategy game, briefly say the aim of the game and some features, plus it's pros and cons.
http://strategy.hotmagma.co.uk/reviews   (158 words)

  
 History of Real-Time strategy
There is less emphasis on strategy, so perhaps younger players would enjoy the game more.
As the game progressed, new technologies emerged, requiring different and innovative strategies to be brought into play by the gamers.
The single player element in real-time strategy games could only take players so far, so both Westwood and Blizzard decided to add a new characteristic - multiplay capabilities.
http://www.netrover.com/~chat/DPT3A/Shalomi_Abraham/RAESSAY.HTML   (892 words)

  
 Strategy First - Real-Time Strategy - Europa Universalis
Historical Real-time Strategy Game based on ten years of research.
Europa Universalis is based on the board game of the same name by Azure Wish and Philippe Thibault.
Strategy First - Real-Time Strategy - Europa Universalis
http://www.strategyfirst.com/Eng/games/europa/europa.html   (309 words)

  
 TUCOWS Games Real Time Strategy
This is a strategy game set in prohibitional mob-filled America, fahgeddaboudit.
This real-time strategy game has players building kingdoms and conquering second century China.
You're given time to carefully think through your moves, and then wait for the opponent to make their attack.
http://primacom.games.tucows.com/demo/realtime.html   (368 words)

  
 Time Real Strategy Video Games Games
Unlike turn-based strategy games, such as the "Civilization" series, "Empire at War" is considered a real-time strategy title as players must micromanage all...
A mixture of action and real time strategy, you move groups of soldiers about the world map, and when it comes time to fire you can either instruct your team...
The Lord of the Rings: Battle for Middle-earth II is a real-time strategy game from Electronic Arts that is rife with the personality of JRR Tolkien?s...
http://www.iaswww.com/ODP/Games/Video_Games/Strategy/Real-Time   (328 words)

  
 Real-Time Strategy Games Reviews
Real-time strategy games are "real-time" in that all players, including the computer, move simultaneously - that is, they can move any and all units freely, as and when they like.
Diplomacy is more sophisticated too, and on the easier levels, if computer players think you're doing all right, one of them may well try to make an alliance with you, in return for some tribute from time to time.
Well, I'm knocking one off because defended buildings are a bit too powerful and if abused by gamesmanship-type players can unbalance the game, especially if they choose to raise the population limit to the maximum of 200.
http://www.tucana.demon.co.uk/real-tim.htm   (742 words)

  
 Stratagus Home
Stratagus is a free cross-platform real-time strategy gaming engine.
http://stratagus.sourceforge.net   (508 words)

  
 Real Time Strategy Games - GPWiki
A Real Time Strategy Game (often abbreviated with RTS) is a game in which all of the players try to achieve a goal at the same time.
This does not mean RTSs can't have more strategy than turn-based games, but the focus of each is different.
Often, the former will entail efficiency, whereas the latter will focus more on strategy.
http://gpwiki.org/index.php/Real_Time_Strategy_Games   (208 words)

  
 Strategy WarZone :: Real-time strategy games
News of developments in the strategy gaming world and release dates throughout 2000 are placed in The Future section.
A near comprehensive cheat section and a growing strategy section is need of some of your help, please feel free to suggest cheat and add you own level walkthru of your game of maximum expertise.
The java game section has several really cool online games for you general interest, I admit, probably not what you expect to see in this type of site.
http://strategy.hotmagma.co.uk   (221 words)

  
 Real Time Strategic Carnage (RTSC) - Entry
This is a one man show all about Real Time Strategy (RTS) computer games on the PC.
http://rakrent.com/rtsc   (27 words)

  
 Strategy First - Real-Time Strategy - Crusader Kings
Crusader Kings is a strategy game based on the award-winning and highly successful Europa Universalis engine.
Pausable Real-Time - This real-time game can set at pause at any time or any given event to give players time for planning in an otherwise real-time strategy environment.
Strategy First - Real-Time Strategy - Crusader Kings
http://216.46.10.244/scripts/Redir.asp?sLanguageCode=EN&iGameID=35   (383 words)

  
 L4Y - Real Time Strategy
Real Time Strategy games are so called because the players actions are performed in real time along with other players.
They typically put the player in command of a side and charges them with developing their base structures and manufacturing combat units.
) So, unless your me, it's prime time to hit your favourite games store and pick up a copy!
http://rts.levels4you.com   (398 words)

  
 Real Time Strategy Game
Massive battles with up to 6 players and 900 tribesmen at the same time.
Tribal Trouble is a fast paced realtime strategy game where you will find yourself pitted against your computer or online players.
While Tribal Trouble is quite simple to grasp, planning successful strategies and utilizing the complex and varying terrain to your advantage, is the real challenge.
http://www.winterwolves.com/computer_games/Tribal_Trouble_game.htm   (174 words)

  
 Real Time Strategy Games
Real time combat in a medieval setting between Humans and Orcs.
It is in the modem and Internet play that these games really cook.
Playing against other human player is easy and if you have decent internet access you can find someone somewhere in the world to play any time of the day or night.
http://www.ao.net/~cyberwar/gamepage/realtime.html   (319 words)

  
 The Ultimate War Sim
Well, below is my open letter to the Real Time Strategy gaming cartel.
I don't want little cartoon tanks jostling around in a video sandbox chewing down each other's health meters while a preteen opponent insults my sexuality using every key on his keyboard except the ones with letters.
But I want to lose points off my Public Support meter every time one of those monsters accidentally impales a schoolgirl in a horrific bloody mess that will shock all but the Japanese.
http://www.pointlesswasteoftime.com/games/wargames.html   (1577 words)

  
 Definition: Real Time Strategy - daytrum - the technology guide for families
Real-time strategy games ask players to collect and manage resources that include food, raw materials, and more, research technologies to improve a civilization, and ultimately control and maneuver armies to battle and take over the world.
Popular real-time strategy games include: Age of Mythology, Rise of Nations, and Command & Conquer.
Definition: Real Time Strategy - daytrum - the technology guide for families
http://www.daytrum.com/games/definitions/realtimestrategy.htm   (75 words)

  
 :: Games :: Video Games :: Strategy :: Real-Time
This type of game is known as a real-time strategy game, also known as RTS.
GameSpot: A History of Real-Time Strategy Games - Article by Bruce Geryk on the evolution of real-time strategy games.
This category is for games that simulate a world where the player controls the actions of its inhabitants, with little to no control over the environment.
http://www.localadsearch.com/Games/Video_Games/Strategy/Real-Time   (189 words)

  
 Real Time Strategy Games
Most real-time strategy games force the player into the role of "general" of a battlefield, or some kind of supreme commander position.
Early games have you managing small armies in battles or wars, each one of which takes place as you tell your units where to stand and who to fight.
But they must make the right balance of units to beat the other player.
http://www.links.net/dox/warez/games/edu/rts   (394 words)

  
 Quarter to Three
After all, most strategy games have basic requirements that have to be met, such as pathfinding, way points, hit detection, unit creation, etc. And best of all, Cavedog was way ahead of the others with a true 3D engine that others could already create units and maps for.
I was the top ranked "Winner Take All" player (Frogboy) for a very long time, and when Boneyards went down, I had the highest winning percentage of any of the top 10 players.
I pitched the idea to GT that companies like Cavedog could make a lot of money by creating strategy game engines.
http://www.quartertothree.com/columns/brad_wardell/brad_rts_innovation1.shtml   (334 words)

  
 Video Games : Army Men RTS (Real Time Strategy)
The basic gist of the game is to lead an attack and slowly take a house from tan forces, you start at the front of the lawn.
Army Men RTS is a deep and strategic adventure that doesn't intimidate like other real-time strategy games.
PlayStation 2 - Games - Categories - Real Time
http://shop.bargainwheel.com/amazon.html?Operation=ItemLookup&ItemId=B0000631VX   (698 words)

  
 Calibre Computing Software Real-Time Strategy
Prepare to enter the next generation of real-time strategy.
Experience a unique combination of role-playing heroes and real-time strategy gameplay.
To achieve victory, you must employ a web of intricate strategies.
http://www.calibresoftware.co.uk/acatalog/Software_Games_Real-Time-Strategy.html   (1771 words)

  
 Software : Army Men Real Time Strategy
The game is not really challenging for the people that like to play hard RTS games.
Abby-cheat - Army Men Real Time Strategy cheats, games cheat, video game cheat codes, trainer and walkthrough
I have played a bunch of Army Men games in the past and this one by far...
http://www.abby-cheat.com/games/games-B00005YWFX-AsinSearch.html   (143 words)

  
 ThumbBandits.com - News Items
Atari today released a few facts about real time strategy title Dragonshard which is based on the Dungeons and Dragons universe of Eberron, war-torn world of action, adventure and intrigue where fantasy meets magical technology.
Hmm, not too sure about the 'massive battles' thing, but otherwise this sounds really great, go Atari, go Atari..
is a real-time strategy game based on the exciting new Dungeons and Dragons
http://www.thumbbandits.com/show_news.asp?NewsID=2214   (557 words)

  
 Machinations - Developing a Real Time Strategy Game
Newer sound cards support 64 sound sources, but this still isn't enough for a real-time strategy game.
Machinations - Developing a Real Time Strategy Game
To avoid abrupt transitions between LODs, I'm going to fade in one LOD and fade out the other.
http://machinations.sourceforge.net   (7795 words)

  
 FileFront - The Most Gaming Files on the Web
Real-Time Strategy games are normally viewed from a birds eye view and are battles you must control while your opponent moves at the same time.
Command and Conquer: Red Alert 2: Yuri's Revenge
http://browse.software.filefront.com/Real_Time_Strategy_Games/;12;/softwarelist.html   (142 words)

  
 Best Real Time Strategy Game....
Home > Forums > Open Discussion > Best Real Time Strategy Game....
http://www.ultimaterollercoaster.com/forums/cgi/forum4.cgi?read=1712   (65 words)

  
 Real Time Strategy Object Control
As long as it doesn't really matter to the gameplay, and they're just a visual clue, it should work ok, - especially as you have many peasants wandering around, there normally should be enough to get the idea across.
>some kind of "time sync" every 10th second where all players will accept
>The time lag only affects the "control" of the game.
http://homepages.paradise.net.nz/ants/UDP-Docs/RTS_Game_theory.html   (709 words)

  
 Old real-time strategy game
Posted: Fri Jul 25, 2003 2:32 pm Post subject: Old real-time strategy game
Well, i think the name was "Victory" but i'm not sure about this.
http://www.dosgames.com/forum/ntopic1779.html   (231 words)

  
 Amazon.com: Real-Time Strategy: Improvising Team-Based Planning for a Fast- Changing World (Portable Mba Series): ...
Also shows members of self-directed teams how to use these tools together to improvise operational strategies.
Amazon.com: Real-Time Strategy: Improvising Team-Based Planning for a Fast- Changing World (Portable Mba Series): Books: Lee Tom Perry,Randall G. Stott,W. Norman Smallwood
Real-Time Strategy: Improvising Team-Based Planning for a Fast- Changing World (Portable Mba Series) (Hardcover)
http://www.amazon.com/exec/obidos/tg/detail/-/0471585645?v=glance   (521 words)

  
 Strategy First - Real-Time Strategy - Sudden Strike
Sudden strike is a real time strategy wargame set in the battlefields of World War II.
The game offers carefully planned Russian, German, French, American and British missions, totaling over 40 missions in three campaigns.
Strategy First - Real-Time Strategy - Sudden Strike
http://www.strategyfirst.com/Eng/games/sudden   (164 words)

  
 ViperPaintball.com :: 26 Hour Paintball Events
However, Viper RTS takes all of the unpopular concepts out of play.
* No "jumping through hoops for points" - The commanders generate their own missions based on their own strategy.
* No more "puppet commanders" - The commanders in Viper RTS actually formulate a strategy and generate the missions.
http://www.viperpaintball.com/index.php?module=htmlpages&func=display&pid=5   (278 words)

  
 RealTime Strategy - Adaptable business strategies to manage envolving needs
Organizations must move forward before the strategy is complete or the design is 'perfect'.
RealTime Strategy - Adaptable business strategies to manage envolving needs
Strategies must be crafted as an integration of core elements, each one of which also evolves and comes into focus as the organization moves forward.
http://www.realtimestrategy.com   (130 words)

  
 Real-Time Strategy
Web Directory Home / Games / Resources / Real Time Strategy
http://www.hotvsnot.com/Games/Resources/Real_Time_Strategy   (11 words)

  
 Real Time Strategy Games
DRAFT - TBS - Turn-Based Strategy - DRAFT
The gameform Turn-Based strategy is as old as chess.
Probably the best known and most well-loved TBS game.
http://www.links.net/dox/warez/games/edu/tbs   (44 words)

  
 Military Jokes Military Humor
If World War Two had been an online Real Ttime Strategy game, the chat room traffic would have gone something like this.
Roosevelt: o this fockin sucks i got a depression!
http://www.strategypage.com/humor/articles/military_jokes_20057151.asp   (380 words)

  
 Strategy Gaming Online - Reviews : Best and Worst of 1999
Reproduction in whole or in part in any form or in any medium without express permission of Strategy Gaming Online is prohibited.
1999 was a busy year for real-time strategy fans.
Strategy Gaming Online - Reviews : Best and Worst of 1999
http://www.strategy-gaming.com/features/best_and_worst_of_99/rts.shtml   (170 words)

  
 HZ - a real-time action strategy engine
mentioned in ZDNet's A History of Real-Time Strategy Games
Herzog Zwei at Emulation Zone - strategy, units and orders
The HZ Engine is a real-time action strategy engine by David Jeske.
http://www.fiction.net/~jeske/Projects/HZ   (231 words)

  
 Virus real time strategy game announced
The arcade style of the game makes this real time strategy much different from other games of this kind.
This game requires more patience and at the same time quick wit.
TameStorm Games has announced Virus, an enthralling real time strategy for anyone who feels like protecting the world against various monsters, including those created by human beings themselves.
http://news.gamewinners.com/index.php/news/3479   (448 words)

  
 Master of Orion III - The Official Web Site - Official Comments
Note that doctrinal issue decisions can be made at various times throughout the game.
The real time strategy AI is not actually a single AI, but rather consists of myriad AIs.
They will remain, protected at the heart of the core, until it is time to fulfill their objective(s), at which point they will do so in an appropriate manner.
http://moo3.quicksilver.com/official/ai.html   (1691 words)

  
 Cyber Distractions -> Real Time Strategy
Cyber Distractions > Games > Real Time Strategy
Time is now: 11th March 2006 - 12:10 AM Invision Power Board v2.0.2 © 2006 IPS, Inc.
Mark this forum as read · Subscribe to this forum
http://www.cyberdistractions.com/forums/index.php?showforum=50   (67 words)

  
 Real Time Strategy Games - FreddysHouse
Threads in Forum : Real Time Strategy Games
What strategy game has a hold of you right now?
Page generated in 0.38768 seconds with 15 queries using server 193.138.95.141
http://forums.freddyshouse.com/forumdisplay.php?s=5d093a6447947239d7e90f83a3691b83&f=66   (46 words)

  
 Left Behind Games
To find out more, click through our website.
We are currently on-schedule to release our new Real-Time Strategy (RTS) Game in the second half 2006.
Left Behind Games was founded on October 23, 2001 for the purpose of developing Video and PC Games based upon the world renown “Left Behind” Series, which continues to be one of the top selling fiction series of all time.
http://www.leftbehindgames.com   (208 words)

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