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| | Quake II - Wikipedia, the free encyclopedia |
 | | Although many of the features of Quake 2 will be similar to Quake players (such as a 3D environment, some weapons that function similar to those of Quake, lava, slime and use of game's logo in certain special game powerups), it is not a continuation of the Quake story. |  | | Quake II uses the shared library functionality of the operating system to load the game library at run-time - this is how mod authors are able to alter the game and provide different gameplay mechanics, new weapons and much more. |  | | It is, to an extent, a "sequel" to Quake. |
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http://en.wikipedia.org/wiki/Quake_II
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| | Archive 64: Quake II - Nintendo 64 (N64) Review |
 | | Quake II is a much better game than Quake on the PC, N64, and otherwise. |  | | The arsenal in Quake II is decent, but it's hard to live up to the Turok series. |  | | Music plays a slightly bigger role compared to Quake here, but the weak MIDI tunes don't do anything for the game. |
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http://www.pennoaks.net/archive64/N64_Reviews/P-R/Quake_II.htm
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| | Quake 2 |
 | | While Quake II isn't breaking any ground on the N64, it isn't a bad game either - just an average one. |  | | Quake II for the N64 is similar to many other first person shooters. |  | | Unlike the first Quake, Quake II lacks one of the things I had liked most. |
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http://www.hardcoregaming.com/hgreviews/quake2n64.htm
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| | Quake II for PC video game review and cheats |
 | | Quake II is the new reigning champion of 3D action gaming, period. |  | | The AI in Quake II has clearly learned much from some of the 'bot patches that were written for the original Quake, and you will be amazed sometimes to see the guile with which your enemies approach you. |  | | It is, frankly, what the original Quake should have been, and it is worth every penny you'll pay for it if you have any love for this kind of game. |
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http://www.gamezilla.com/reviews/q/quake2.asp
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| | Quake II :: [ bots ] |
 | | Quake II bot scene is currently going strong and more bots are appearing in Q2 mods, this is partly thanks to the source code available from a variety of bots which authors can use in their own mods or advance on. |  | | The LTK bot is designed for use in the Quake 2 modification, Action Quake 2. |  | | Oak II is a good bot and while not as good as the top three q2 bots will still provide a good game. |
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http://www.krasnet.ru/~quake/q2_bots.html
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| | Game Revolution PC Review Page - Game Revolution |
 | | But "best technology" is not equivalent to "best game." If "best game" is equivalent to "most fun" (and it should be, shouldn't it?) then Quake II may not be any "better" than the original Quake. |  | | Quake brought multiplayer to new heights and GLQuake made such a leap in graphic splendor that the game itself became more fun. |  | | Another good idea gone bad is the incorporation of Hexen and Hexen II-style "hubs." In Quake II they are called "units" and instead of moving from one level to the next you can now move back and forth between a group of levels within the unit. |
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http://www.gamerevolution.com/oldsite/games/pc/action/quake2.htm
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| | Quake 2 AbSIRD - Lewey's World |
 | | First of all, Quake II is a great game, and a shining example of purity in design. |  | | This means that you can play Quake II just as you normally would (single player, network play, most mods, etc) except all the 3d objects and characters will jump out at you with the full 3D power of SIRDS. |  | | Remember that Quake II was not designed for this type of visualization at all, and yet it still plays pretty well, I believe is a sign that if a game were actually designed for this, it would be simply amazing. |
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http://www.leweyg.com/download/SIRD/q2
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| | Quake Ii Rocket |
 | | Welcome to the Home Quake server(s) for the. |  | | Quake & Quake II are the best games currently on the Internet (and anywhere else... |  | | All the help you need for Quake II: cheats, codes, faqs, and walkthroughs from Game Revolution... |
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http://www.q3fortress.com/quake-ii-rocket.html
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| | AVault PC Quake II Review |
 | | Quake II is one continuous game and isn't strictly delineated into episodes and levels like most of the 3D shooters we've seen before. |  | | If you thought Quake II was going to be a pale shadow of the original based on the public test demo, think again. |  | | According to id Software, Quake II originally wasn't going to include any FMV, but I'm glad they changed their minds because it makes the game that much more real. |
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http://www.avault.com/reviews/review_temp.asp?game=quake2&page=1
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| | Quake IV - RavenGames Network |
 | | In Quake 4, you'll be armed with a fairly standard collection of weapons that may have originated in the Quake II universe--but that doesn't mean they're all identical. |  | | Quake was among the first PC first-person shooters to let you take your multiplayer matches onto the Internet, and over the years, the series has become synonymous with great technology and exciting multiplayer. |  | | The mod is recreating the Quake 2 experience in a whole new light through it's Single Player and Multiplayer components. |
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http://quake4.ravengames.com
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| | Blue's Quake II Resources |
 | | From John Cash: There are two commands in Quake II called "cmdlist" and "cvarlist" that print out lists of all the commands and all the cvars in the game. |  | | A SpaceOrb config for Quake II is available on Birdman's Lair. |  | | Buzzkill's Quake Page has a driver to allow the use of the Intellimouse wheel doohicky, and about every other mouse wheel in Quake II. |
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http://www.bluesnews.com/quake2
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| | Electric Playground |
 | | Rounds are thus played and the first player to win the pre-set number of rounds wins the entire game. |  | | Also, part of the charm with Quake II for the PC is the intense user community on the Internet and the thousands of free levels, mods and conversions you can download to add more playability to the game. |  | | All in all, Quake II for the PSX is an enjoyable ride, but there’s just no comparison in playing the game with a killer 3D accelerator card against dozens of other human players over the Net — and with a full-screen viewing area to boot! |
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http://www.elecplay.com/reviews_article.php?article=1631
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| | Quake II Details |
 | | Quake II A popular 3d first person shooter game. |  | | CNR Warehouse > Games > Action > Quake II |  | | The sequel of the award winning game "Quake", Quake 2 comes back with improved graphics, sound, weapons, and smarter enemies. |
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http://www.linspire.com/lindows_products_details.php?id=165
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| | Liberated Games |
 | | Quake II: Netpack 1 Extremities packages up not only the full Quake II game but also the best of the online modifications. |  | | This is the basic Quake II package, providing you with a full registered version of Quake II for use with any of the source ports. |  | | The Quad Damage version of Quake II bundles together the full game, the Netpack 1 Extremities package, and two full mission packs. |
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http://liberatedgames.org/game.php?game_id=11
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| | Vertigo Software Quake II .NET |
 | | Quake II.NET is a version of the popular Quake II game, ported to native and managed C++ using Microsoft® Visual Studio®.NET 2003. |  | | In 1997, the computer gaming company id Software released a watershed first-person shooter game called QUAKE II, which went on to sell over one million copies and earn industry accolades as Game of the Year. |  | | Quake II and Quake are registered trademarks of id Software. |
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http://www.vertigosoftware.com/Quake2.htm
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| | Planet Quake - News, Screenshots, Previews, Reviews, Guides |
 | | The Tastyspleen Quake II Community Servers are holding a tournament. |  | | Quake 4 Fortress is pulling out the stops to advance the state of the mod, including plans to release a Q4F demo soon and putting together a test team. |  | | Official tournaments include Quake 4 1v1 DM with a top prize of $1,500 and cash for players coming in all the way through 5th place. |
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http://www.planetquake.com
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| | GameSpy.com - Gaming's Homepage |
 | | It was clear with Quake II that they didn't understand the "magic" that made Quake I such a great multiplayer joy. |  | | Don't get me wrong, Quake II certainly had its great qualities and spawned some really awesome mods (including QPong, probably my all-time favorite), but I think if you compare the two now, classic Quake is the better of them. |  | | So, when Quake II was nigh, I slapped a preorder on that sucker and had a car-owning friend drive me fifty-some miles to the nearest EB, just so I'd have it on the first day. |
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http://archive.gamespy.com/articles/september03/25overrated/index22.shtml
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| | PlanetQuake |
 | | Loki's Minions CTF - The original Capture The Flag mod for Quake II. |  | | Classic CTF for Quake 2 - Classic Quake 1 CTF for Quake 2. |  | | Assault Mod - Assault gameplay for Quake 2 and 3. |
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http://www.planetquake.com/captured/?weaponsfactory
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| | Home - Pocket Quake - PocketMatrix.com |
 | | Following the release of the Quake 2 source code by id Software, Dan East has taken the first steps in bringing this game to Windows CE. |  | | Welcome to the home of Pocket Quake, and Pocket Quake II. |  | | The way I implemented compression for Quake I is so freaking slow that at this point I'm considering something more advanced so the loading won't be so compromised. |
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http://quake.pocketmatrix.com
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| | Speed Demos Archive - Quake II |
 | | Although SDA tried to host individual level Quake II speedrunning here in 1999-2000, it never achieved the popularity of the original game so it just sort of fizzled out. |  | | Return to the game list, the news or the front page. |  | | Go to the page at Quake done Quick to view it. |
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http://speeddemosarchive.com/Quake2.html
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| | SOUTHWEST QUAKE II |
 | | The aim of 'Southwest Quake II' is to publicise Quake/Quake II servers in Bunbury and encourage regional southwestern players to use them (at least check them) instead of automatically using a Perth server. |  | | This page is for Quake and Quake II gamers in the Bunbury and Southwestern regions of Western Australia. |  | | If you are looking for some Quake/Quake II resources or information, both the iiNet and Wantree game sites (look at bottom of page for links) are great for info with a local perspective. |
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http://www.angelfire.com/ga/SWQuake
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| | Quake II: Lost Marine - A The Mean Arena DOOM 3 Total Conversion! |
 | | Last month, before the Quake II: Lost Marine mod was released, PCZone a UK gaming magazine published a mention of the mod in it's excpectancy. |  | | I thought now would be a good time to go ahead and release the Quake II: Lost Marine v0.96 Sourcecode to the public. |  | | Well, if you run on a MAC computer, and want to play Quake II: Lost Marine, now you can. |
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http://www.planetquake.com/meanarena/quake2_lostmarine
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| | Q2 LNX stuff |
 | | Announcing a new release 0.12 of the Quake 2 source. |  | | Announcing a new release of the Quake 2 source. |  | | Announcing a new way to install Quake 2, using Loki Setup. |
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http://icculus.org/quake2
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| | The Quake II TC - www.telefragged.com/behavior/quake2tc/ |
 | | Currently we have only one team member besides myself that is. The other one is already well known by his work on the Quake TC. |  | | Welcome to this new site dedicated to a TC that will be the sequel to the Quake TC. |  | | It must be work from Half-Life or if you're really good than send me your Quake II map(s). |
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http://www.telefragged.com/behavior/quake2tc
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| | Amazon.com: Quake II: Computer & Video Games |
 | | Once the Quake II levels got boring, id Software released the Quake II point release, adding much-needed deathmatch-specific levels to the game. |  | | This is a totally new spin on Quake II. |  | | If you can take the intensity of the game's unrestricted violence, you'll enjoy the rich gameplay of Quake II. |
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http://www.amazon.com/exec/obidos/tg/detail/-/B00000F1GS?v=glance
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| | Welcome to QuakeWorld.net! |
 | | General information about The GL version of Quake and what you need to use it. |  | | Tips and requirements for the Unix Quake ports. |  | | A complete listing of all the commands and startup parameters specific to the Windows, OpenGL, QuakeWorld, and Unix versions of Quake. |
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http://www.quakeworld.net
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| | GameSpy 3D: Quake II downloads |
 | | The small Quake II v3.20 patch (5.3Mb) will upgrade Quake II v3.12 or later to v3.20, and includes the VWep pak that allows you to see what weapon your opponents are using. |  | | The full Quake II v3.20 patch (13.8Mb) will upgrade any previous version of Quake II to v3.20, and includes the VWep pak as well as the official id deathmatch maps (q2dm*.bsp). |  | | NOTE : Because of the size of the maps and the number of people likely to be running around in them, it is recommended that players have at least 32Mb RAM, and for the server just throw as much CPU and RAM at it as you can. |
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http://www.gamespy3d.com/download/quake2.shtml
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| | Quake Fragging |
 | | Downloaded a very funny new MOD for Quake3, Cratedm3 Which is also MOD of the week at Planet Quake. |  | | With this point release or "patch," our primary focus is to bring the original Quake III Arena operation up to date with many of the improvements to be found in Quake III: Team Arena, the first official add-on pack for Quake III Arena. |  | | Otherwise we just have to play with the 1.17 version of the game. |
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http://www.xs4all.nl/~ndoornhn
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| | Lithium II Mod for Quake II |
 | | Lithium II Mod for Quake II Lithium II is a very configurable server-side deathmatch modification for Quake II. |  | | If you have GameSpy, here is a Lithium II GameSpy Tab to filter for Lithium II servers. |  | | Connect to any of the many Lithium II servers and give it a try! |
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http://lithium.planetquake.gamespy.com
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| | Blue's News - All the carnage that's fit to post! |
 | | The Quake 4 Fortress Website is now accepting applications to beta test the upcoming release of this quake 4 modification. |  | | The patch updates the game to version 1.2.44, and details on the various bug fixes in the new version can be found in the patch notes. |  | | Playlogic now offers downloads of a new patch for Knights of the Temple II as well as a playable demo for Cauldron's action/adventure game. |
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http://www.bluesnews.com
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| | aaquake2 - Text Mode Quake II |
 | | Fortunately not everyone is as dumb as me - Jennifer Elaan has modified aavga to work with Quake II long before I thought of it. |  | | And you should be seeing Quake II in text mode. |  | | But I couldn't get it to work with Quake II. |
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http://www.jfedor.org/aaquake2
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| | [No title] |
 | | BTW, Quake and Quake2 works on Linux/SH with no change. |  | | - newlib with kos - OpenGL API mostly rewritten kgl - Quake source code -- machine depend code for Quake -- Quake source change additionary, some modify of kos. |  | | NEWS Downloads Compatibility Forum Quake Quake II Hexen II Developper |
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http://dcquake.sourceforge.net
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| | Xtreme Quake 2 |
 | | You can find Xtreme Quake 2 here and the old site here. |
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http://www.telefragged.com/xtreme
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| | FilePlanet: Quake II v3.20 (Full) |
 | | This is the full installation of the Quake II point release. |  | | If you have not upgraded your version of Quake II yet, this is probably the file you need. |  | | Home / Gaming / Action / First Person / Quake Series / Quake II / Patches |
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http://www.fileplanet.com/6582/0/fileinfo/Quake-II-v3.20-(Full)
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| | IGN: Quake II |
 | | List of mods and other goodies for Quake II expansion pack revealed. |  | | AMD and partners take Quake II tourney on the road. |  | | Find out what other IGN readers have to say about Quake II. |
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http://pc.ign.com/objects/002/002152.html
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| | Chris Book's Quake, Quake II, and Atomic Bomberman Page |
 | | The article on Quake II has many cool info on id, John Carmack, Quake II, the future, and a bit on id's next project: TRINITY. |  | | The main features that will be in quake II are: |  | | The only magazine id let see the game complete with many interviews. |
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http://www.geocities.com/TimesSquare/Castle/9424
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| | Quake Standards Group - News |
 | | If you are a modder, a mapper or even just a player of either of these two games, and you'd like to get involved, then you will be able to! |  | | John Carmack announced at this years QuakeCon keynote that the Quake 3 source will soon be released. |  | | In retaliation, we hearby announce the creation of our Quake 3 Engine subforum. |
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http://www.quakesrc.org
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| | CAVE QUAKE II |
 | | CAVE QUAKE II no frames, go here: CAVE QUAKE II |
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http://brighton.ncsa.uiuc.edu/~prajlich/caveQuake
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| | Amazon.co.uk: Quake II- Xplosiv Range: PC & Video Games |
 | | The real killer-app of Quake II is its superior AI. |  | | you can see a definate quake influence from the whole atmosphere. |  | | Amazon.co.uk: Quake II- Xplosiv Range: PC & Video Games |
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http://www.amazon.co.uk/exec/obidos/ASIN/B00006657Q
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| | Quake II |
 | | In fact, Quake II makes the purchase of a mouse a worthwhile decision. |  | | Multiplayer games excel, even with tedious split screens. |  | | Also, the control using the dual shock game pad is very well implemented, although for the small percentage of PlayStation owners who bought a mouse for the system, this game is compatible. |
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http://www.psxa2z.com/gpgs/BT0820.html
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| | Quake II Evolved |
 | | Berserk has even had time to get Quake II Evolved working with older hardware (The release was going to only work on GF FX and over) so thats great news for most people. |  | | Ok, we ARE a few days behind but thats mostly because we and berserk are hardly online at the same time anymore due to time zones, jobs, life etc. However we are making great progress. |  | | Some more shots to keep you going while we fix this ATI bug thats holding up the release... |
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http://www.quake2evolved.com/news.htm
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| | Yves Map Center [Half-Life / Duke3D / Shadow Warrior / Quake II / Duke4ever] |
 | | My first (and only) Quake 2 map, never finsihed it, but I decided to make it available for download so you can see what I was making... |  | | Yves Map Center [Half-Life / Duke3D / Shadow Warrior / Quake II / Duke4ever] |  | | This design is v 6, older versions are availale "for fun", most links will be broken... |
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http://freexbresse.free.fr/home/quakeII
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| | Quake II Cheats For Macintosh |
 | | To give an object, push the tilde [~] key and type "Givex" where x is the desired object. |  | | To view pictures of the Quake 2 staff, beat the final boss. |  | | Search for a stress fracture that formed during the last fight. |
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http://www.mofunzone.com/game_cheats/macintosh_cheats/quake_ii.shtml
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