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| | Metroid: Zero Mission (gba: 2004): Reviews |
 | | A masterpiece...This is the epitome of Metroid gameplay. |  | | Rarely are games so well judged and lovingly crafted as this, and we defy anyone playing Metroid: Zero Mission not to lament the fact that brand new 2D gems like this could become a rare occurrence when the PSP moves hand-helds into 3D-ville. |  | | After the straight ports we're used to from Nintendo and their GBA development, Metroid: Zero Mission is a breath of fresh air (even for a "remake"), but it shows there's still a way to go. |
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http://www.metacritic.com/games/platforms/gba/metroidzeromission
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| | Encyclopedia: Metroid: Zero Mission |
 | | This game was made as a retelling of the story of the original Metroid game for NES, and most players will recognise the general layout as being very similar. |  | | The original Metroid soundtrack was one of the first low-key game soundtracks aimed and building atmosphere without the intrusive loops of the likes of Super Mario Bros; the move to an orchestral and more continuous score is therefore an unexpected stylistic departure for the remake, and has not been universally accepted by fans. |  | | Using a GBA to GBA game link cable, this game can link to Metroid Fusion, and all ending images from Fusion (including the Japanese endings from other difficulties) will be available for view on the Zero Mission cartridge. |
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http://www.nationmaster.com/encyclopedia/Metroid:-Zero-Mission
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| | Metroid - Wikipedia, the free encyclopedia |
 | | Scientists decide to call this being a "Metroid" and the mere thought of it being in the hands of pirates is utterly disturbing. |  | | Metroid has four different endings that vary depending on how much time the player took to finish. |  | | The game is present as an unlockable bonus in Metroid Prime. |
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http://www.wikipedia.org/wiki/Metroid
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| | TeleFragged |
 | | Metroid Fusion was the last game in the series to be released, and its controls were more limiting than they could have been - although it took some players a little while to understand how. |  | | The best way to describe how Metroid: Zero Mission plays would be to say that it's the original game done in a Super Metroid style. |  | | Basically, the game's highly structured, linear design required that the player do things in order, which kind of screwed up the fun that many players had after mastering previous games in the series. |
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http://www.telefragged.com/reviews/metroidzeromission
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| | Metroid: Zero Mission Review |
 | | Seeing that the next two games slated for the series (being Metroid Prime: Echoes and Metroid: Hunters for the DS) are both 3D shooters in the vein of Prime, it seems that the big N is giving the old formula a rest, and I can’t help but agree that its for the best. |  | | Super Metroid showed us that the map was all that was needed to guide the player in such a large gameworld, and I have no idea why Nintendo decided to take it one step further. |  | | Like its predecessors, it makes for a fun game, but after playing it I see what Sakamoto was trying to get at. |
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http://justice.loyola.edu/~cmwolfe/zeromissionrev.html
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| | METROID.EU: Where Metroid is more then "just" a game. |
 | | Nothing is known on that, but it is said that "Metroid Dread" is another 2D Metroid game. |  | | Where Metroid is more then Just a game. |  | | METROID.EU: Where Metroid is more then "just" a game. |
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http://www.metroid-eu.com
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| | GamersMark - Metroid: Zero Mission Review |
 | | But from a different perspective, Zero Mission is definitely a game that should be played by all those in search of a great gaming experience. |  | | This is where Metroid: Zero Mission stops being the great Metroid game it once seemed to be and turns into Splinter Cell knock-off, with Samus hiding from Space Pirates, sometimes even in the shadows, in order to find her way out. |  | | With the Hard difficulty, at times, Zero Mission brings back memories of the Classic NES Metroid, and kindly enough, included in Zero Mission is perfectly emulated version of the original Metroid, a game that is a true test of one’s gaming skill. |
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http://www.gamersmark.com/reviews/view/391
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| | Metroid: Zero Mission > Review |
 | | Metroid: Zero Mission is a re-imagining of the original game. |  | | However, after a mere few minutes with Zero Mission it’ll be obvious to see that for the most part, this is an entirely new game, and one that seems to have taken some of the good ideas from just about every game in the series. |  | | Some of the level layout is vaguely reminiscent of the original game, and a few of the original game’s eccentricities are still in place (Samus starts the game with a gun that can’t shoot farther than a few feet in front of her). |
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http://www.dignews.com/review.php?story_id=2158
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| | NTSC-uk review > GameBoy Advance > Metroid Zero Mission |
 | | In Zero Mission we are faced with a similar state of affairs, but the guiding hands of the Chozo statues cuts down massively on the actual game time. |  | | In both Metroid Prime and Metroid Fusion, the player was subjected to an array of not-so-subtle prompts on where they should go and what they should be doing. |  | | Whilst this may illicit multiple cries of “heresy!” from the lofty pulpits of gamerdom, it is also worth pointing out that Zero Mission is an utterly fantastic game. |
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http://www.ntsc-uk.com/review.php?platform=gba&game=MetroidZeroMission
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| | Metroid: Zero Mission |
 | | Metroid: Fusion and that there are also alternate dimensions that are fighting with each other so that their world will be sustained is quite an old theme used by Nintendo and others; but hey, it’s all good in my opinion. |  | | Super Metroid for the Super Nintendo Entertainment System, and then went into a long break where no Metroid games were made. |  | | Metroid: Zero Mission again for the Game Boy Advance. |
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http://david.blackdoggie.net/MetroidZeroMission.htm
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| | Metroid: Zero Mission - GameBoy Advance Review |
 | | Zero Mission, like any Metroid game, can be beaten in roughly four hours, or less than two if you really rush, with different endings based on completion time and number of items found. |  | | Metroid (NES) was, all told, a fairly repetitive game, consisting of unnervingly similar horizontal and vertical caverns, without much logical reason. |  | | A treat for the senses with fantastic gameplay, a rather strong story, given the nature of the series, and plenty of alien-blasting action, it’s going to be tough to find a better GBA game in 2004. |
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http://www.netjak.com/review.php/556
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| | GameSpy: Metroid: Zero Mission Preview |
 | | Zero Mission is proudly being touted as an all-new Metroid game. |  | | You can expect Zero Mission to offer lots of missile and energy pod hunting, just like the old games, and be on the lookout for some familiar locations and critters too. |  | | That's not to say that the game design sensibilities are radically different from other games in the series, but rather Zero Mission goes a lot faster and deeper into the original experience. |
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http://www.gamespy.com/previews/january04/metroidmzgba
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| | Review - Metroid: Zero Mission // Game Boy Advance /// Eurogamer |
 | | Significantly better than the previous GBA outing, Metroid Fusion, which had a tendency to rush you through the game with a highly obtrusive storytelling mechanism, Zero Mission is hugely enjoyable - which brings us to the core problem with the game, namely that there simply isn't enough of it. |  | | In fact, Zero Mission makes a point of rewarding you for re-exploring old areas with the new abilities you've learned, and often leaves bonuses such as extra missile capacity and energy tanks lying around for you to discover in earlier parts of the game once you've unlocked more of Samus' abilities. |  | | The basics of the first Metroid remain intact, but they've been brought up to date in an artful fashion to create a game that echoes the classic Super Metroid as much as it does the original, playing like a more modern title. |
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http://www.eurogamer.net/article.php?article_id=55161
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| | Metroid: Zero Missoin - GameBoy Advance (GBA) Reviews - The Armchair Empire |
 | | Metroid Zero Mission is a great addition to anyone’s GBA game library. |  | | When you do finish the game, the original Metroid (for the NES) becomes available and acts as yet another reminder to how far gaming has come. |  | | I finished MZM in under 6 hours of in-game time but when it rated my achievement with a 57% I started playing again. |
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http://www.armchairempire.com/Reviews/gba/metroid-zero-mission.htm
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| | Amazon.com: Metroid: Zero Mission: Computer & Video Games |
 | | With all the new bosses and changes to game play zero mission is more than just a remake. |  | | The music and mission of this game holds true to the original and will make you remember the classic like it was 1987 all over again... |  | | Sure, Super Metroid on SNES took the concept and made it better, and Metroid Fusion was a fantastic follow-up on the Game Boy Advance, but when push comes to shove the original is where my vote will always go. |
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http://www.amazon.com/exec/obidos/tg/detail/-/B00012BSJ4?v=glance
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| | Amazon.ca: Computer and Video Games: Metroid Zero Mission |
 | | The original Metroid's challenge factor was one of the reasons it was so interesting a game, but this remake of the original is too much easier than the original. |  | | Finding this new game (Metroid Zero Mission) was a great suprise. |  | | Still, Metroid Zero is an incredible game worth owning. |
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http://www.amazon.ca/exec/obidos/ASIN/B00012BSJ4
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| | GameSpy: Metroid: Zero Mission Review |
 | | Zero Mission is another lavishly detailed platform-puzzle outing, but also yet another game that plays just like a slightly tweaked Super Metroid. |  | | Zero Mission is technically not a completely original game. |  | | The gameplay is classic Metroid, only with the modern amenities (diagonal aiming, ducking) previously featured in Super and Fusion. |
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http://gba.gamespy.com/gameboy-advance/metroid-zero-mission/494166p1.html
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| | GamerFeed : News : Wireless : Impressions: Metroid: Zero Mission |
 | | Most of the time, Nintendo is pretty spot-on when it comes to providing their fans with the games they love to play, the way they love to play them, and Metroid: Zero Mission is no exception at all. |  | | Metroid: Zero Mission does have multiple endings, but to get the best ones you're going to have to explore and gather as many items as you can. |  | | We were very appreciative of the new environments we could explore, and the fact that items not in the NES game made it into Zero Mission (like the grappling arm from Metroid Fusion) is a great bonus. |
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http://wireless.gamerfeed.com/gf/news/5308
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| | GamerFeed : Reviews : Wireless : Metroid: Zero Mission |
 | | After the straight ports we're used to from Nintendo and their GBA development, Metroid: Zero Mission is a breath of fresh air (even for a "remake"), but it shows there's still a way to go. |  | | Nintendo has taken Metroid and tweaked the location of items and the overall level structure to have the game flow a lot better, so things are consistently and surprisingly fresh. |  | | In fact, looking at the original Metroid (unlocked in the game once you beat it), you can see how Metroid: Zero Mission shines. |
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http://wireless.gamerfeed.com/gf/reviews/266
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| | Metroid: Zero Mission Cheats, Codes, Secrets, FAQs for Game Boy Advance (GBA) |
 | | Start a new game with your cleared saved game to play in Time Attack mode, with a timer at the map screen. |  | | Successfully complete the game to unlock the Metroid: Zero Mission Gallery, Original Metroid, Hard mode, and Sound Test options. |  | | Metroid: Zero Mission Cheats, Codes, Secrets, FAQs for Game Boy Advance (GBA) |
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http://www.cheatcc.com/gba/metroidzm.html
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| | Metroid - GameBoy Advance (GBA) Reviews - The Armchair Empire |
 | | To be completely honest, this is actually the only Metroid game that I own. |  | | The gameplay may not be as in-depth as |  | | Regardless of the current technology and gameplay today, once a game is deemed classic, it will always keep that title. |
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http://www.armchairempire.com/Reviews/gba/metroid-classic.htm
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| | Metroid: Zero Mission - Review by LBOOGIE - Reviews - Nintendo NSider Forums |
 | | Well one thing that is good when you complete Metroid: Zero Mission is that you have the ability to play the original Metroid. |  | | In Metroid: Zero Mission, you control Samus Aran and go back in time to explore the full story of her battle against Mother Brain. |  | | I haven't played Metroid: Zero Mission yet, but I have played Fusion, and Fusion was awesome!!! |
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http://forums.nintendo.com/nintendo/board/message?board.id=Nowplaying&message.id=37944&view=by_date_ascending&page=1
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| | Metroid: Zero Mission GBA Review |
 | | The first Metroid adventure for the GameBoy famously offered multiple ending movies based on how long it took you to finish the game (with the baby metroid ending being the best). |  | | If you've played any of the previous Metroid games, you'll predict every turn of this sci-fi spellunker. |  | | According to pre-release hype, it's because this adventure is actually the first redesigned using the latest graphics and game engine. |
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http://www.gamenationtv.com/reviews/metroidzm.shtml
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| | Metroid: Zero Mission Review - Game Boy Advance |
 | | While Zero Missions looks and plays like the original NES game, the differences are in the playing style as well as the chapter stops that explain what exactly went down in the planet Zebes. |  | | Not only does this game play excellently, but it also remains to be one of the most spectacular looking GBA games. |  | | There are challenges aplenty and there are a nice number of enemy hordes to fight off but this is still a somewhat easy game. |
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http://gameboy.gamezone.com/gzreviews/r22327_GBA.htm
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| | GameSpy Presents: E3 2003 -- Complete Coverage |
 | | Many of the familiar Metroid power-ups make an appearance in Zero Mission; the morph ball, bombs, energy tank, long beam, ice beam, and missile tank were all seen in the video. |  | | Although it was only shown in non-playable video form at E3, Nintendo's Metroid Zero Mission for the Game Boy Advance earned its fair share of buzz. |  | | It appears that, as usual, Samus starts with a power suit that lacks most of its advanced utilities and must find the power-ups by exploring through the various areas of the game. |
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http://archive.gamespy.com/e32003/preview/gba/1002329
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| | Site News |
 | | I finished the core game of Metroid Fusion walkthrough. |  | | I'm tucking away $200 cash for the systems release and will be starting walkthroughs for the games regardless of time that is alloted to me. I PROMISE that you will get total walkthroughs for both Metroid Prime: Hunters and Super Mario 64x4 within a month of release. |  | | There are a few more monsters that will be going in the Character Encyclopedia and then more stuff from Animal Crossing. |
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http://nintendoencyclopedia.moonfruit.com/sitenews
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| | HonestGamers.com - Metroid: Zero Mission (Game Boy Advance) Video Game Coverage |
 | | With that said, I was also happy to see that this game doesn't lead you by the hand to the same degree that Metroid Fusion did with its 'computer' set-up. |  | | EBgames carries new and used games spanning a wide variety of platforms. |  | | You can also search for Metroid: Zero Mission strategy guides. |
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http://www.honestgamers.com/systems/game.php?console_id=3&game_id=5958
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| | Speed Demos Archive - Metroid Zero Mission |
 | | Return to the game list, the news or the front page. |  | | The layout and enemies are true to the classic Metroid, but then there's more to the game once Mother Brain is defeated! |  | | Well, here it is - the first sub-29 minute recorded run in zero mission. |
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http://speeddemosarchive.com/mzm.html
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| | 411mania.com » Sports » Review: Metroid: Zero Mission (GBA) |
 | | While the story is old, the way it's carried through the game is not. |  | | Not many GBA games feature this option, but it makes the Metroid experience more involving. |  | | That game made me sit in one spot, and hold me there for six hours when most of my normal game time comes in at a maximum of two. |
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http://www.411mania.com/games/reviews/article.php?reviews_id=2902
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| | The Metroid Database :: Welcome! |
 | | Sour grapes about the retail situation aside, hopefully many of you will give MPP a shot, because it's a fun pinball game that really retains the Metroid Prime feel and incorporates a surprising number of Metroid elements into the gameplay. |  | | No word, however, on the rumored 2D "Metroid Dread" -- all signs point to BS on that one. |  | | If you didn't find it today, you should be able to find it Wednesday at most major game retailers. |
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http://www.classicgaming.com/mdb
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| | Metroid: Zero Mission GBA Cheats and Codes from 1UP.com |
 | | Beat the game once (images will be added when you beat the game differently) |  | | Beat the game around 3 hours and above 15% in Normal or Hard. |  | | Once you have unlocked the game, you may use the following passwords: |
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http://egm.1up.com/do/gameCheats?cId=2016120
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| | Metroid: Zero Mission Cheats |
 | | Metroid Fusion Ending Images: Link Metroid: Zero Mission with Metroid Fusion via a Game Boy Advance Game Link cable. |  | | Beat Zero Mission once through and begin a new game with the completed save file. |  | | Gallery: Complete the game once (images will be added when you beat the game differently. |
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http://cheats.gamespy.com/gameboy-advance-cheats/metroid-zero-mission
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| | metroid prime endings and other prime related information |
 | | Metroid has four different endings that vary depending on how much time the... |  | | IGN: Metroid Prime 2 Echoes Cheats, Codes and Cheat Codes |  | | Unlockable: Endings Collect 75% of the items in the game, and you... |
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http://www.nethorde.com/prime/metroid-prime-endings.html
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| | Samus.co.uk - Doing The Entire Metroid Series Proud :: Version 3.0 |
 | | I've also scanned in and uploaded the official 72-page Manual/Players Guide for Super Metroid that was only available with PAL copies of the game. |  | | The Super Metroid PAL Players Guide Scans (8.58 Megs) |  | | Some areas of the screenshot maps in the guide were blacked out by Nintendo as so not to completely spoil all of the game for those that just got it. |
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http://www.samus.co.uk
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| | The Metroid II Secret Worlds - m2sw.zophar.net |
 | | Some are small, insignificant glitches while others are new, expansive regions of the game never yet seen by human eyes. |  | | Nintendo, Samus Aran, Metroid, Planets Zebes and SR-388, all of the Screenshots on this page, NES and Game Boy are all legal copyrights © of Nintendo Co. Ltd. |  | | School is out, so expect that along with another little feature I'm putting together in the future. |
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http://m2sw.zophar.net
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| | Guides: Metroid: Zero Mission Guide (GBA) |
 | | Click now to win big on IGN Sweepstakes! |  | | It was a happy day Metroid fans when Metroid: Zero Mission was first announced for the GBA, and an even happier day when it finally hit store shelves. |  | | Instead of sitting there wondering what life after Brinstar is like, get our guide and do your part in defeating the evil Mother Brain and saving the universe once and for all (or until Metroid II)! |
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http://guides.ign.com/guides/566746
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| | Metroid Temple - Home |
 | | Why is it a Metroid game if you don't fight any of the "normal" Metroids? |  | | The only 3-D Metroid game to date, it's one of the best GCN titles. |  | | Sometimes, a particular challenge may appear, and a prize may be involved... |
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http://supermetroid690.proboards15.com
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| | Boston.com / Business / Technology / Game Boy expands its empire |
 | | In many ways, it epitomizes the best of the Metroid series, which dates back to 1986, and many classic side-scrolling Nintendo games like Mario Bros. |  | | Metroid: Zero Mission -- a brand new Nintendo-made sequel to last winter's hit Metroid Prime -- is a side-scrolling game with simple controls, lots to explore, great graphics, an easy-to-use map, and an interesting science fiction story. |  | | Despite its quality, Nintendo's Metroid: Zero Mission doesn't push the technical envelope. |
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http://www.boston.com/business/technology/articles/2004/02/22/game_boy_expands_its_empire
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| | Metroid Galaxy Board |
 | | Note: If you are on dial up, then this page make take a few minutes to load. |  | | We've got a couple new things on the boards here now, including new smilies, pictures, and some new forums under Metroid Misc. |  | | Contains three subforums for Metroid Movie Talks, Fan Art, and Fan Fictions!!! |
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http://invisionfree.com/forums/Metroid_Galaxy
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| | Metroid: Zero Mission Review on STUFF MAGAZINE DOT COM |
 | | While Samus does take her ass-kicking show back to the planet of Zebes, Zero actually predates the original Metroid in the timeline of the franchise. |  | | Youll recognize the classic spacesuit, bosses and creatures from the series NES debut, only now Samus has more maneuvers and weapons at her disposal. |  | | Stuff, stuffmagazine.com and stuff-mag.com are trademarks owned by Felix Dennis. |
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http://www.stuffmagazine.com/hype/reviews/games_review_6442.html
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