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| | Looting (gaming) - Wikipedia, the free encyclopedia |
 | | Looting in a gaming context, specifically in MMOGs, is the process by which a player character obtains items such as in-game currency, spells, equipment or weapons from the corpse of a creature or possibly the corpse of another player in a PVP situation (cf. |  | | A term related to looting is "ninja." A ninja, in gaming, may be a person who loots a corpse out of turn or without permission from group or raid members. |  | | Looting may also be referred to in leet speak as lewting. |
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http://en.wikipedia.org/wiki/Looting_(gaming)
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| | Prince of Persia: The Sands of Time PC Games Encyclopedia GamePressure |
 | | Wielding powers of mythic proportions, the Prince returns to action-adventure gaming with gravity-defying acrobatics, ferocious fighting combos, and the ability to bend time to fulfill his destiny. |  | | Witness some of the most advanced programming in gaming history, pushing the limitations of consoles and raising the standards of games in all areas of production: |  | | In medieval Persia, a king and his son defeat the powerful Maharajah and kidnap his daughter, looting his palace of priceless treasure, including an extravagant hourglass and a mysterious dagger. |
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http://www.gamepressure.com/game_info.asp?ID=2186
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| | Looting (gaming) - Wikipedia, the free encyclopedia |
 | | A term related to looting is "ninja." A ninja, in gaming, may be a person who loots a corpse out of turn or without permission from group or raid members. |  | | Many MMOGs have various types of loot distribution systems built into the game which take fairness into account, but other games may have none or allow the group to turn them off. |  | | This can mean that anyone still alive after a fight can walk over to a corpse and pick up whatever items or money may be on it. |
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http://en.wikipedia.org/wiki/Looting_(Gaming)
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| | Best undead adventure... [Archive] - RPGnet Forums |
 | | RPGnet Forums > RPGnet Gaming > Roleplaying Open > Best undead adventure... |  | | What are some really good adventures that have cool undead in interesting situations, rather than just having the mummy in the tomb you happen to be looting, or the usual random vampire-as-wandering monster crap. |  | | 03-07-2002, 02:28 AM I would also submit that you may include Wraith in this discussion....while it's not a module per say, the concept behind it as a players as undead vs. the undead and its powers are excellent...and the Shadow thing, that's just nasty. |
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http://forum.rpg.net/archive/index.php/t-2774.html
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| | Reader Editorial - A Response to Player Killing |
 | | Garthog, being a player of medium experience, left all valuables in the bank before his 'excursion, ' negating the penalty of looting and his stats will most probably be back to normal in a few hours of playing. |  | | So (stepping up on soapbox) to all of those players that continue to use the real-world/gaming parallel argument of anti-social behavior, I ask you to think upon these words and from now on to include this thinking when making your argument. |  | | I would pretty much bet that not a single anti-social player out there would choose to play a game if it meant that their anti-social character were imprisoned or sentenced to permanent death as a result of their anti-social activities. |
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http://rpgvaultarchive.ign.com/features/editorials/reditorial6.shtml
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| | RPGnet: The Inside Scoop on Gaming |
 | | We've seen tabletop gaming mature beyond that and I'm sure that computer games are on this path too. |  | | In their infancy I think both the tabletop and computer RPG industries managed to consider storytelling a simple add-on--an excuse for the fighting or looting or whatever that was at the core of those first games. |  | | Most tabletop RPG groups have a fairly small group of players to draw from. |
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http://www.rpg.net/news+reviews/columns/virtually05mar01.html
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| | gamesradar.com: PS2, Xbox, NGC, PC video games news, reviews, previews, cheats and more - The Warriors |
 | | Heard any top gaming news we should know about? |  | | As far as the first section of the game is concerned, the sneaky peek we were given showed a selection of criminal distractions and included looting shops, mugging and robbing car stereos, but exactly what it will entail beyond this is still a mystery. |  | | We're intrigued as to how all the sections of The Warriors will fit together and, while it certainly looks like a worthy homage to the movie, just how Rockstar can keep the action engaging and varied for the duration of what, essentially, is an incredibly simple premise remains to be seen. |
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http://gamesradar.msn.co.uk/previews/default.asp?pagetypeid=2&articleid=36671&subsectionid=1595
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