|
| |
| | EverQuest - Wikipedia, the free encyclopedia |
 | | Most parts of the game can be completed with small groups of up to six or so people, but the most challenging (and rewarding) encounters require the cooperation of many players, possibly totalling 72 players, although the trend in recent expansions tends towards 54 as a maximum. |  | | While some parts of EverQuest can be experienced alone, without the help of other players, EQ generally remains a very group-centric game. |  | | EverQuest has many in-game items that are hard to produce and/or to find, and most can be traded among players via the game's currency (platinum pieces). |
|
http://en.wikipedia.org/wiki/EverQuest
(2706 words)
|
|
| |
| | Sharky Extreme |
 | | Lords of EverQuest is a new real-time strategy game based on the popular EverQuest online role-playing game. |  | | On the other side, EverQuest II is going to bring players 500 years in the future from the current game. |  | | This game doesn't just transfer the EverQuest license to a new genre, but it takes many of the gameplay elements -such as unit leveling and growth- from that MMORPG and translates it into a strategy game worthy of the EverQuest name. |
|
http://www.sharkyextreme.com/features/idtrInterviews/article.php/3114581
(806 words)
|
|
| |
| | EverQuest II - News |
 | | The EverQuest II experience varies from player to player. |  | | In a game such as EverQuest II, there is no "winning" per se; players create a character and are then free to make their own way through the game world. |  | | EverQuest II will introduce a number of features that have never been utilized in massively multiplayer games. |
|
http://eq2players.station.sony.com/en/faq.vm
(836 words)
|
|
| |
| | Game Over Online Magazine - EverQuest II (c) Sony Online Entertainment |
 | | EverQuest II is expected to be the staple for the next generation of MMORPGs and precedes Everquest, which is the most successful massive multiplayer online role-playing game to date. |  | | Bridging the gap between the EverQuest and EverQuest II game worlds, the storyline takes place 500 years in the future in a parallel EverQuest universe. |  | | Lore is also included for fans of the game who will want to catch up on the storyline and get some intriguing background on the EverQuest II world. |
|
http://www.game-over.net/reviews.php?page=features&id=379
(839 words)
|
|
| |
| | Gaming Illustrated - Lords of EverQuest (PC) Review |
 | | That aside, Lords of EverQuest is a fast paced and fun RTS game that won't bore you to death with mundane details, but at the same time challenge you to come up with the right group of baddies to take out your opponent. |  | | EverQuest junkies (term used literally) that are curious about RTS games would do well by crossing over with this title with the familiar characters and RPG elements. |  | | Lords of EverQuest is a good title, and RTS fans everywhere would do themselves a favor by checking out this unique and fun to play game. |
|
http://www.gamingillustrated.com/loe.php
(1195 words)
|
|
| |
| | Lords of EverQuest Preview - PC News at GameSpot |
 | | Given that conventional EverQuest projects such as expansion packs and a proper sequel are also in the works, the franchise's first strategy spin-off may be viewed by some as a rebellious stepchild. |  | | Though ties with the original property will be strong--the story fits cleanly into EverQuest's timeline, and the game should give EverQuest fans the chance to play as an ancestor of their existing online character--those ties will have to take a backseat to the gameplay. |  | | EverQuest II can be a fun and addictive online role-playing experience that has a lot to offer new and experienced players alike. |
|
http://www.gamespot.com/pc/strategy/lordsofeq/preview_6026688.html
(844 words)
|
|
| |
| | Lords Of EverQuest |
 | | Lords of EverQuest is a real-time strategy game that combines the rich content of the legendary EverQuest® (RPG) universe with never-before-seen features in a real-time strategy game. |  | | Lords of EverQuest offers more than 75 hours of single player gameplay through 3 different campaigns as well as allowing for up to 12-player multiplayer games via LAN or online. |  | | A real-time strategy game usually consists of large armies, which a player controls, fighting in real-time against opponents. |
|
http://lordsofeverquest.station.sony.com/faq.jsp
(655 words)
|
|
| |
| | Everquest OGaming - News, Screenshots, Info, and Forums |
 | | In a game as complex as EverQuest, there are myriad different balance points even within a single class and when the game is always changing and growing like EverQuest is, every little thing we do causes the balance of the classes to shift and change. |  | | When reading about EverQuest being around for 7 long years, I was thought to pause a moment and think about some of my best experiences within the game, and thought that perhaps some of our visitors might possibly be interested in sharing. |  | | In some cases, the raiding game of Everquest helps set it apart from other massive online games. |
|
http://eq.ogaming.com
(1507 words)
|
|
| |
| | RPGamer > Sony Launches Massively Multiplayer Assault |
 | | EverQuest Online Adventures is a completely new game, designed from the ground up with the console player in mind. |  | | EverQuest Online Adventures, one of the first U.S., online-only console games, brings the player interaction and community that made the original EverQuest so popular to a whole new audience of console gamers. |  | | EverQuest Online Adventures will connect seamlessly to the Internet, directing players to dedicated game servers helping to ensure low latency gameplay and fast connection times. |
|
http://www.rpgamer.com/news/Q2-2002/051502b.html
(567 words)
|
|
| |
| | EQ Stratics - EverQuest 5th Year Anniversary Contest |
 | | EverQuest breaks industry record numbers for pre-sell orders and becomes the number one pre-sold PC game on Ebworld.com. |  | | The active global EverQuest subscriber base of more than 420,000 players is comprised of people from 40 different countries. |  | | Known for its blockbuster franchises, EverQuest® and PlanetSide ®, as well as for developing Star Wars Galaxies™: An Empire Divided™, SOE continues to redefine the business of online gaming and the creation of active player communities while introducing new genres on various entertainment platforms. |
|
http://eq.stratics.com/content/contest/eq5years.php
(1352 words)
|
|
| |
| | "EverQuest" spins its own economy CNET News.com |
 | | In "EverQuest," players control characters that acquire skills and possessions that can be bartered within the game or sold for real money on online auction sites such as eBay. |  | | Sony officially forbids players from exchanging "EverQuest" items for real money, claiming all game items are its intellectual property. |  | | Based on a review of thousands of completed auctions for "EverQuest" items and in-game currency, Castronova concluded that players earn an average wage of $3.42 for every hour they play the game and collectively produce annual gross "exports" of more than $5 million. |
|
http://news.com.com/2100-1040-823260.html
(828 words)
|
|
| |
| | Loadedinc.com - Videogame coverage for a global audience |
 | | Rapid Eye Entertainment who are developing the Lords of EverQuest appear to be doing a reasonably good job with the game so far and while it may look like a Warcraft III clone on the surface, it does have a few differences. |  | | Whether this game will become a hit remains to be seen but it's an interesting move by SOE. |  | | Ok lets give them the benefit of the doubt and look at the game further. |
|
http://www.loadedinc.com/e32003/page.php?temp_view=page.php&id=136
(595 words)
|
|
| |
| | AllaKhazam's Magical Realm - Your Everquest Community |
 | | EverQuest Online Adventures gives you the power to unleash the unique adventurer within and personalize your in-game character from 10 races, 14 player character classes, and a number of hair styles and facial characteristics. |  | | EverQuest Online Adventures gives console gamers access to a vast living game world filled with exciting combat, quests and unparalled character development as they embark on the adventure of a lifetime with people from across the North American continent. |  | | As you progress in the game completing quests, interacting with new friends, and discovering items, your character grows and develops as the world evolves. |
|
http://everquest.allakhazam.com/news/sdetail1303.html?story=1303
(511 words)
|
|
| |
| | EverQuest II Review - Page 1 - The Gamers Temple |
 | | EverQuest players will recognize all of the game’s races which range from diminutive dwarves and gnomes to ogres, with elves, humans, half-elves, and the like in between. |  | | The game has stood the test of time and is still played religiously by gamers around the globe. |  | | However it has begun to show its age, as its graphics do not hold up against today’s games and it has not been able to take full advantage of advances in the genre that have occurred since its release back in 1999. |
|
http://www.gamerstemple.com/games3/000586/000586r01.asp
(660 words)
|
|
| |
| | RPG Vault: Lords of EverQuest Interview |
 | | Actually there was a period in the EQ mythos where there wasn't any lore, and we were trying to think of the best way to talk about these great empires that existed, so it seemed almost natural to tell this age of history via the vehicle of an RTS. |  | | They have the ability to carry items, go up in rank, be promoted and learn additional abilities based on their level and class. |  | | Using EQ has allowed us to really sink our teeth into the mythos that is the EverQuest. |
|
http://rpgvault.ign.com/articles/423/423767p1.html
(758 words)
|
|
| |
| | GameAxis - Just Play Games |
 | | The virtual world of EverQuest has tremendously rich resources, and Lords of EverQuest draws out some of the popular settings, races and characters from that online game universe and translates them into a real-time strategy format arguably more popular with your typical gamer. |  | | The game purportedly promises to create a revolutionary gaming experience by combining the rich background and role-playing elements of EverQuest and the best elements of the real-time strategy genre. |  | | Sony Online Entertainment, together with developers Rapid Eye Entertainment, recently introduced Lords of EverQuest, a real-time strategy game based on its massive multiplayer online fantasy universe EverQuest. |
|
http://www.gameaxis.com/articles/view.gax?id=243&gid=555
(431 words)
|
|
| |
| | RPGFan News - SOE Adds PvP Server to EverQuest Universe |
 | | Each EverQuest account can register one character on this server and then fight it out with his or her fellow users. |  | | Those characters who lose a battle and die will not be resurrected, instead the respective players have to start from zero again. |  | | After being defeated, the respective user loses half the points he or she has earned so far. |
|
http://www.rpgfan.com/news/2003/2257.html
(242 words)
|
|
| |
| | Anyone play Everquest? - Gaming Universe Forums |
 | | I was wondering if any members play Everquest. |  | | I recently got into it myself, and am playing on the Brell Serilis server. |  | | I keep dreaming you'll be with me and you'll never go |
|
http://forums.thegaminguniverse.com/showthread.php?t=994
(199 words)
|
|
| |
| | EverQuest II PC Games at Games Universe |
 | | Featuring breathtaking graphics and a vast, beautiful game world to explore, EverQuest II sets new standards in graphical realism as players are immersed in the game's epic storyline with thousands of other players online. |  | | EVERQUEST II is a parallel online universe to the hugely successful gaming phenomenon EverQuest. |  | | PC Games, Singles, Teen Rating, Strategy, Role Play, Everquest |
|
http://www.cduniverse.com/search/xx/games/pid/6827963/a/EverQuest+II.htm
(214 words)
|
|
| |
| | Boomtown |
 | | Lords of EverQuest is set 10,000 years after the EverQuest universe in which the online EverQuest game takes place. |  | | Not only the times but also the setting has changed: LoE is a real-time strategy game featuring three factions - good, neutral and evil. |  | | Read everything else about the game in our ECTS preview. |
|
http://boomtown.net/en_uk/articles/art.view.php?id=1717
(125 words)
|
|
| |
| | Featuring Lords of EverQuest Hands-On Preview at ActionTrip |
 | | Granted, there were very few people online while I was playing but seeing that the MMORPG version of EverQuest supports tens of thousands of people on their servers at one time, I don't think lag will be a problem for them. |  | | SOEGames.net is a free service that players will be able to access when they purchase the game. |  | | Once you have entered or created a game, you can choose from three main factions that should be familiar to anyone who has played EverQuest: The Shadowrealm, The Dawn Brotherhood, or The Elddar Alliance. |
|
http://www.actiontrip.com/previews/lordsofeverquest.phtml
(1217 words)
|
|
| |
| | Boomtown - Role Playing Games |
 | | Of course EverQuest 2 is an ever expanding game, with fixes and changes being applied all the time. |  | | For a beginner EverQuest 2 can be difficult, but I would say it's well worth persevering. |  | | A wold that drags you in and won't let go. |
|
http://rpg.boomtown.net/en_uk/articles/art.view.php?id=7166
(1624 words)
|
|
| |
| | Ryllian ~ About |
 | | Our flagship title, Everquest, a massively multiplayer fantasy game, was released in March of 1999. |  | | EverQuest - Game Designer: Helped conceptualize, develop and implement the economy, back story, combat system, game play philosophy and game play mechanics of EverQuest. |  | | Added new game play mechanics, expanded existing game play mechanics and helped develop content. |
|
http://www.ryllian.com/about.html
(1352 words)
|
|
| |
| | GamingWorld X - Champions of Norrath: Realms of EverQuest Interview / Preview |
 | | We suppose it wouldn’t be an EverQuest game at all, but no worries. |  | | Anyone who has ever played any EverQuest game before knows that the world is vast, and just as rich and vivid in detail as any world in Dungeons & Dragons that Snowblind has worked with before. |  | | The masters have moved on to something new, and we couldn’t have been more excited from that point on. |
|
http://www.gamingworldx.com/ps2/ChampionsofNorrathRealmsofEverQuestInter.shtml
(2686 words)
|
|
| |
| | Sharky Extreme |
 | | The single player missions are fun, and the multiplayer is challenging and worthwhile and we hope everyone checks it out. |  | | Many of them have an idea of what EQ means to them, and it's hard to get people to think of it as anything other than an MMO. |  | | JP - We know that the EQ fans will recognize some of the places in the game, the history, some spells and AI characters and any of the hardcore EQ people that are interested in all things EQ will probably check it out. |
|
http://sharkyextreme.com/features/idtrInterviews/article.php/10710_3114581__2
(602 words)
|
|
| |
| | Explore the Lost Age with Lords of EverQuest and Producer James Parker - PC News |
 | | Plus, there are many people that have never tried EverQuest, but are into fantasy games from DandD to Lord of the Rings and an RTS game is a great way for new audiences to get a glimpse of the massive fantasy universe we've created with EverQuest. |  | | James: Lords of EverQuest is going to be an amazing multiplayer experience and we're making sure we have a full suite of game types to please all of the fans. |  | | We already have Last Man Standing, Body Harvest (First person to reach set number of kills wins), Grim Reaper (Most kills in set period of time), Platinum Rush (Most money in set period of time), and Lord of Levels (Highest lord in set period of time). |
|
http://pc.gamezone.com/news/10_22_03_03_22PM.htm
(1523 words)
|
|
| |
| | BetaNews Sony Tests EverQuest Spin Off |
 | | Lustenberger continued, "Lords of EverQuest is pushing the boundaries of the genre with many new innovations that RTS fans are going to love, in addition to the deep story and background drawn from the EverQuest universe." |  | | October 21, 2003, 12:52 AM Sony is following up the smash success of its real time strategy game EverQuest with a spin off title called Lords of EverQuest. |  | | Westlake Interactive, which has ported titles such as The Sims and Medal of Honor to Mac, was challenged with making the three year old game Apple friendly. |
|
http://www.betanews.com/article/print/1066711957
(503 words)
|
|
| |
| | Review: Lords of EverQuest - VGLN.com PC reviews Preview Review News |
 | | The EverQuest universe delves into a different gaming genre with varying results. |  | | However at the launch event I finally got my opportunity to sit down and play the game and concentrate on SOE's entry title into the RTS genre. |  | | Get game updates delivered directly to your e-mail as well as prizes! |
|
http://www.vgln.com/pc/reviews/107299152095505.shtml
(1552 words)
|
|
| |
| | IGN: Lords of EverQuest |
 | | Does any of the EverQuest games for the PS2 have offline play? |  | | Rapid Eye's fantasy strategy game is deemed to be rather run of the mill. |  | | Rapid Eye's tactics-oriented take on the realm of Norrath is deemed to be mediocre. |
|
http://pc.ign.com/objects/550/550295.html
(2194 words)
|
|
| |
| | Lords of EverQuest Fan Art Contest. PC Gameworld news story. |
 | | Hardcore fans on the other hand could find the game to be too simple. |  | | Sony will soon be releasing three separate playable demos for its forthcoming real-time strategy game. |  | | Sony's fantasy Real-Time Strategy game is available now at U.S. and Canadian retail stores for $49.99. |
|
http://www.pcgameworld.com/news/story.php/id/2552
(297 words)
|
|
| |
| | EverQuest universe |
 | | In the early days of EverQuest, the Fiery Avenger was inaccessible to players, instead, it was the trademark weapon of Aradune, the gamemaster character of Brad McQuaid. |  | | This inaccessibility, combined with the swords powerful stats and the possession of a particle effect which covered the blade with fire, turned the Fiery Avenger into a subject of desire and frequent discussion amongst many players. |  | | In the fantasy world of the MMORPG EverQuest, the Fiery Avenger (often shortened in conversation to FA) is a Paladins two-handed sword. |
|
http://read-and-go.hopto.org/EverQuest-universe
(143 words)
|
|
| |
| | Gamers creating own universes |
 | | Flush with the success of its MMO game "EverQuest," Sony Online Entertainment has been in negotiations with Marvel Entertainment, intent on creating an MMO universe filled with some of Marvel's 4,700 superheroes, including Spider-Man, the X-Men, Daredevil, the Hulk and Blade. |  | | And "EverQuest" will move beyond MMO, as Sony Online Entertainment has enlisted Rapid Eye Entertainment and Snowblind Studios to create stand-alone "EverQuest" games for PC and PlayStation 2. |  | | More than 433,000 customers pay $12.95 a month to socialize with other players worldwide in "EverQuest's" fantasy universe, generating about $5 million a month for Sony Online Entertainment, a division of Sony Pictures Digital Entertainment. |
|
http://www.hollywoodreporter.com/thr/icopyright_display.jsp?vnu_content_id=1574246
(493 words)
|
|
| |
| | Champions of Norrath: Realms of EverQuest - Sony PlayStation United Kingdom |
 | | The fact it's set in the EverQuest universe will be a big plus for fans of EverQuest Online Adventures, and the more action-led gameplay means that players who aren't so keen on in-depth RPGs can enjoy the rich fantasy landscapes and detailed dungeons of Norrath for the first time. |  | | The action takes place from a top-down perspective, allowing up to four players to battle through the lands of Norrath simultaneously. |
|
http://uk.playstation.com/metagen/en_GB/game/game_1050481.html
(517 words)
|
|
| |
| | EverQuest universe - Wikipedia, the free encyclopedia |
 | | The original EverQuest game is the MMORPG, "EverQuest" - a constantly evolving and ever-expanding collection of playable areas called "zones" which are linked together and through which players can venture. |  | | The EverQuest universe is a fictional universe where the EverQuest games take place. |  | | Since Everquest's release in March 1999, Sony Online Entertainment has added eleven expansions to accompany it, and several different newer EverQuest-related games of various types that are all set in Norrath. |
|
http://en.wikipedia.org/wiki/EverQuest_universe
(221 words)
|
|
| |
| | GameSpy.com - EverQuest: Scars of Velious - Developing a Continent |
 | | Although Brad is not directly producing the Scars expansion pack, he is still very much focused on the EverQuest universe, and seems even more adamant that massively multiplayer games will be the games of the future. |  | | GameSpy gets to go deep into the heart of Verant Interactive and discovers all about the latest EverQuest expansion pack. |  | | What 40 games made our most sought after titles of '04? |
|
http://archive.gamespy.com/interviews/october00/scars/index.shtm
(590 words)
|
|
| |
| | RPGFan News - Two New EverQuest Titles in the Works |
 | | SOE is also working with Rapid Eye Entertainment to bring a real-time strategy game based on the EverQuest universe to the PC. |  | | It's thus far unclear if the game will feature many RPG elements, warranting coverage from RPGFan, but we'll keep you up to date if it does. |  | | According to GameSpot, Sony Online Entertainment has teamed up with two developers to bring new EverQuest games to the PlayStation 2 and PC. |
|
http://www.rpgfan.com/news/2002/1742.html
(167 words)
|
|
| |
| | Product Details |
 | | Lords of EverQuest is a real time strategy game (RTS) that puts you in control of battle campaigns set in the EverQuest universe, and places you at the center of a vast unfolding chapter in the EverQuest saga. |  | | Get ready to experience a whole new game in the EverQuest universe, and a whole new style of play. |  | | Vie for control of the continent Tunaria to shape the future of Norrath. |
|
http://store.station.sony.com/hardgood.jsp?SKU=LOERE-HG-SW1203-LOEPRE
(325 words)
|
|
| |
| | Game Informer Online |
 | | EverQuest: Depths of Darkhollow is bursting with new adventures and features for players of all levels. |  | | For the first time ever, players will have the ability to play as a monster and experience EverQuest lore first hand through the eyes of another character while they do battle against their ancient foes. |  | | EverQuest: Depths of Darkhollow will have players adventuring in raw, bleak caverns and facing the most formidable monsters yet. |
|
http://www.gameinformer.com/NR/exeres/5BEEA4E4-77E8-45E1-A495-A74C36439D43.htm
(312 words)
|
|
| |
| | Everquest - EverQuest II - News |
 | | With a host of new features aimed at less hard-core players, EverQuest II was built to capture |  | | Well established since spring 2002 and the only RP fan site represented at the SOE Community Summit 2004 and 2005, this site has been the cornerstone of the |  | | EverQuest: Trilogy is an anthology that includes the original EverQuest game and It offers prospective EverQuest fans one of the largest online fantasy |
|
http://jimmy-carter.recommendlist.com/rl/jimmy-carter-everquest.htm
(191 words)
|
|
| |
| | EverQuest Online Adventures review by PC Magazine |
 | | Game play for the role-playing epic isn't much different on the console: Many of the hotkey commands have been turned into drop-down menus without sacrificing too much of the original game's flow. |  | | Longtime players won't find their old questing comrades in the PS2 version. |  | | Also, be aware that this EverQuest universe is completely separate from the PC version's universe. |
|
http://www.eweek.com/article2/0,1759,1808090,00.asp
(511 words)
|
|
| |
| | CVG - News |
 | | Fantasy MMORPG EverQuest is massive, so an RTS based in the game's universe will be equally massive, no? Well, that's obviously what Sony Online Entertainment thinks anyway, the publisher deciding to take the world from the popular online role-player and combine it with real-time strategy to cook up title Lords of EverQuest. |  | | A spell and ability system "with more than 125 unique properties" is also being included along with hundreds of items and magical equipment with which to arm combatants. |  | | The artefact falling into the wrong hands will spell doom and gloom... |
|
http://www.computerandvideogames.com/news/news_story.php?id=96400&domain=chs
(202 words)
|
|
| |
| | lies.com » Everquest Universe Increasingly Silly |
 | | But even I have a lot of trouble believing players of Everquest camping out for several days to kill some dragon like ladies lined up outside Mervyns on sale day morning. |  | | I spend a pretty inordinate amount of time on a particular MUD. |  | | This entry was posted by ymatt on Thursday, July 25th, 2002 at 5:22 am and is filed under net.kooks. |
|
http://www.lies.com/wp/2002/07/25/everquest-universe-increasingly-silly
(106 words)
|
|
| |
| | Site Features @ GameBanshee |
 | | So rather than do some time travel expansion we investigated this possibility and so far it has paid off in spades. |  | | Sony Online is gearing up to release their RTS/RPG hybrid, Lords of EverQuest, so we figured we'd get some more information about the game before it hits store shelves. |  | | GB: When did you first decide to develop an RTS game based in the EverQuest universe? |
|
http://www.gamebanshee.com/interviews/lordsofeverquest1.php
(515 words)
|
|
| |
| | NodeWorks - Encyclopedia: The Planes of Power |
 | | The Planes of Power added high-end content to the game aimed specifically toward higher level players and provided more challenge and diversity to the game. |  | | The Planes of Power (PoP, POP, or simply Planes of Power) is an expansion to EverQuest — a massive multiplayer online role-playing game (MMORPG). |  | | The expansion was released in 2002 and is comprised of an assortment of otherwordly planes that do not exist in a planetary sense within the EverQuest universe. |
|
http://pedia.nodeworks.com/T/TH/THE/The_Planes_of_Power
(518 words)
|
|
| |
| | FilePlanet: EverQuest: LDoN Gameplay Movie #2 |
 | | FilePlanet is your source for EverQuest: LDoN Gameplay Movie #2 |  | | Home / Gaming / RPG / Massively Multiplayer / EverQuest Series / EverQuest: Lost Dungeons of Norrath / Media / Movies |  | | More in-game footage from the EverQuest expansion that introduces unique adventuring quests in the EverQuest universe. |
|
http://www.fileplanet.com/130108/130000/fileinfo/EverQuest:-LDoN-Gameplay-Movie-
(133 words)
|
|
|