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| | Alignment - Wikipedia, the free encyclopedia |
 | | Alignment (role-playing games) refers to the moral and ethical perspective of (fictional) characters. |  | | Ley line, an interpretation of an alignment of a number of places of geographical interest, such as ancient megaliths. |  | | Typographic alignment, in typesetting, lines of text or images can be aligned left, right, centered or justified. |
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http://en.wikipedia.org/wiki/Alignment
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| | Alignment (role-playing games) - Wikipedia, the free encyclopedia |
 | | In Dungeons and Dragons and some similar role-playing games, alignment refers to the moral and ethical perspective of the player characters, non-player characters, monsters, and societies in the game. |  | | In the MEGS licensed game Blood of Heroes by Pulsar Games, a set of "anti-heroic" variations on some of the heroic and villainous motivations were presented, allowing characters to exist in moral and ethical gray areas. |  | | A paladin traditionally must be of Lawful Good alignment; rogues and barbarians are seldom lawful in alignment. |
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http://en.wikipedia.org/wiki/Alignment_(role-playing_games)
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| | Arguing about Patricia Pulling and Role Playing Games - Occult or Not? |
 | | Nuclear Escalation is not a role-playing game at all. |  | | Of the thirteen games on the Pulling list, we have: 5 out of print 5 in serious decline 2 that are not role playing games at all 1 is still popular, but goes under a different name One for thirteen as a score for a self-acknowledged game expert is rather low. |  | | Alignments are generally viewed with distaste among players and are not featured in many games outside the D&D family. |
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http://surge.ods.org/idle_other/pulling.htm
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| | Role Playing Games |
 | | Role Playing Games - The fear of role playing games is ridiculous. |  | | The only valid criticism of the game is a matter of personal taste, meaning that only those who have played the game have any justification in deriding it, and then only because it just isn’t their cup of tea. |  | | The game is merely an interactive story where the people writing out the story are the players. |
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http://www.shawnolson.net/a/61
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| | Dungeons and Dragons and other fantasy role-playing games THREAD TWO [Free Republic] |
 | | These games are played by groups of two or more people; 4 to 7 are typical. |  | | One player is commonly called the Game Master (GM) who defines the imaginary environment in which the game is played. |  | | The implications are that the game playing is linked closely to black magic, and that one result of the game is to harm other people elsewhere in the town. |
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http://www.freerepublic.com/forum/a3b3a32d13d29.htm
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| | U of A GAMES Group Home Page |
 | | Hearts are the test beds for the research on multi-player games. |  | | Dots-and-Boxes is not the child's game most people think, as shown by combinatorial game theory mathematician Elwyn Berlekamp. |  | | The U of A Games Group members were actively involved in the 3rd International Conference on Computers and Games (CG'2002). |
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http://www.cs.ualberta.ca/~games
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| | , ergo we can't include 'quandaryheader.html' like we do elsewhere --> |
 | | Role-playing games (RPGs) and adventure games should be more than pretty visuals and cute soundtracks. |  | | The first thing that I examine in any game is its player interface. |  | | For the majority of games that require a Windows environment, a bare 8 megabytes of RAM is nowhere near sufficient. |
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http://www.quandaryland.com/jsp/dispArticle.jsp?index=5
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| | How to Run Role-Playing Games on Your Computer BBS |
 | | But remember, the more players in a game, the more inter- player conversations, which may slow down the game as decisions are reached by consensus. |  | | NOW HERE'S THE IMPORTANT PART: Textfiles about the game go into the file-area because they are lengthy. |  | | For more obscure games, or games with variant rules, the GM will have to write up longer textfiles explaining these rules (especially character generation rules; other rules sections can be covered in less detail. |
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http://www.xmission.com/~layne/HowTo.html
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| | Morality in Massively Multi-Player Online Role-Playing Games |
 | | Because players are only playing, they bring to the game beliefs about games and not beliefs about life. |  | | The problem is that, while this may be just a game to the players, to offer believability and immersion as a virtual world, it needs to be treated as a life by the characters. |  | | Obviously, since the player's goals are often about moving his character toward a winning game situation, it would be good to have the incentives reflect this. |
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http://www.mud.co.uk/dvw/moralityinmmorpgs.html
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| | GameSpot:Video Games PC Xbox 360 PS3 Revolution PSP DS PS2 PlayStation 2 GameCube GBA PlayStation 3 |
 | | While it seemed like the game had been thrown together and then shoved out the door in December of 1999--to barely make the holiday season--it turned out to be one of the most involving and intriguing PC role-playing games we've ever seen. |  | | After it was released, many critics claimed that this traditional high fantasy role-playing game "saved" computer role-playing games from the slump they were in at the time. |  | | When you were finished (because finishing the game before getting bored of it was actually possible), you'd want to play through it again as a different sort of character. |
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http://www.gamespot.com/features/6085963/p-2.html
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| | Arcanum: Of Steamworks and Magick Obscura - ESCMag Review |
 | | Everything was pointing to an RPG that would break the boundaries of traditional swords-and-sorcery gaming, by fusing the classic fantasy realm with a world in which technology had advanced to the rough equivalent of the Victorian Era. |  | | It's appropriate to the period that the game is trying to evoke, and often does a better job of creating atmosphere than the graphics do. |  | | There are so many moments when you know it can be a better game than it is, so many times when you're expecting it to break out and show you what it can really do, that you can't help being disappointed by the experience. |
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http://www.escmag.com/v5/reviews/review.cfm?rv=29
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| | Games People Play |
 | | Amazingly enough, I've played in a diceless game that wasn't Amber. |  | | Below are a few of the more memorable games in which I've played. |  | | The game tended to be a bit of a soap opera, with lots of angst, but we had a good time. |
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http://www.deathstar.org/~fazzari/rpgs.html
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| | The Forge :: Fantasy Heartbreakers |
 | | Each of these games is clearly written by a GM who would very much like all the players simply to shut up and play their characters without interfering with "what's really happening." They are Social Contract time bombs. |  | | The authors played Old D&D, and their decisions about their games demonstrate a perfect salad of patch rules, unquestioned assumptions, and touted "innovations" that induce migraine, all founded on this single template. |  | | The point of play is being an adventurer who grows very powerful and might die at any time, and all context and judgment and outcomes are the exclusive province of this guy called the GM (or whatever), case closed. |
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http://www.indie-rpgs.com/articles/9
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| | EverQuest II - |
 | | The beta period for the game in China ended on March 1, and on March 30, all Chinese accounts will be moved to the US servers of the game. |  | | Qeynos and Freeport are much larger than they were in the original EQ and they play an important role in the player's experience regardless of what level they are. |  | | It is set in the future of the original game's setting. |
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http://psychcentral.com/psypsych/EverQuest_II
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| | Druid (character class) - |
 | | In role-playing games, a druid is a character that uses nature-based magical abilities (Divine Spellcaster). |  | | The specific abilities of druids depend on the specific game system, but most contain the components of healing, talking to animals, and transforming themselves into animal shapes. |  | | In World of Warcraft, only Night Elves and Tauren can become druids. |
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http://psychcentral.com/psypsych/Druid_(character_class)
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| | Amazon.ca: Hero Builder's Guidebook: Books |
 | | Choose personality traits to bring your character to life at the gaming table. |  | | Subjects > Entertainment > Puzzles & Games > Role Playing & Fantasy > General |  | | Subjects > Entertainment > Puzzles & Games > Role Playing & Fantasy |
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http://www.amazon.ca/exec/obidos/ASIN/0786916478
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| | TOCityGuy's Webpage 2.0 - Role-Playing Games |
 | | I take a character, from a unique perspective (different vocation, race, alignment, beliefs, gender, orientation, etc.) and try and play the character by understanding them from their point of view. |  | | I tend to play mostly Dungeons and Dragons (version 3.5) but I also play other systems like Rolemaster, the Tri-Stat system, GURPS, and paranoia among others. |  | | I guess the answer is that I like to understand how other people think - and the best way to do that is to put myself in the shoes of others. |
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http://www26.brinkster.com/tocityguy/rpg.asp
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| | Spells and alignments? - Xbox 360 & Xbox Forums |
 | | TeamXbox Forums > Xbox Discussions > Role Playing Games |  | | When you upgrade a spell it says alignment modifier +/- number. |  | | When you use the evil spells (ones with - alignments) does that give you evil points and the opisite with good spells? |
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http://forum.teamxbox.com/showthread.php?t=301227
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| | Christian Bible Games for your Sunday School, Christian Games Camp or Church Group! |
 | | Christian Bible Games for your Sunday School, Christian Games Camp or Church Group! |  | | Big Genius Bible Trivia Game AND we will also toss in one more as your extra FREE GIFT! |  | | Buy $50.00 or more in products from our site and receive a 10 pack of one of the following PC Games for your Church, School or Family and Friends FREE: |
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http://www.christianfunstore.com/odp/scat.asp?ID=Recreation/Antiques/Radio
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| | Guild Wars :: Online Role Playing Games |
 | | Maganic Wars RPG Card Online Role Playing Games. |  | | i know i greaty game its cald guild wars its wicked cool and funn good bye |  | | awesome game cept its not workin on my pc ne more |
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http://www.maganicwars.com/forum/ftopic272.html
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| | RPGnet: Roleplaying Games & More |
 | | GURPS Traveller Interstellar Wars (Fourth (4th) Edition) (Steve Jackson Games) Capsule Review by Daron Patton |  | | Overall, this is one of the best supplements, GURPS or otherwise, I have seen. |
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http://www.rpg.net
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